Ah, sunny Catherby.So bot-able.

Map of dearest Catherby.


Okay so yes, it looks easy as hell to bot. The bank is close to the fisihing spots, as is there general store, and my god so is the fishing shop! Perfect for any botter to power level their fishing whilst keeping the sea critters for profit. What struck me the most, was the lobby potential of catherby, with many lobster fishing spots and the close bank, you could be on to a winner.

But.

Whilst creating my script, I find the amount of fishing spots, and tiny amount of fishing spots at each one difficult to cope with. On average, I'd say a new lobster spawn at one spot, appears every 3-5minutes. Yes, thats a fairly short time, but thats 3-5 minutes where your bot is sitting motionless, or at least not catching lobsters!

So.

I can't put my ideas into code as my knowledge doesn't span that far, but I know kind of how I could get this to work. My idea was, for the script to start in the fishing shop (bank to fishing shop or whatever) and then randomly selecting one of the 4 fishing spots in Catherby and heading over there to fish. More often than not, I'll do this and no lobster fishable spot is there, which leaves my bot clueless for 3-5 minutes -- or longer! So, I thought of incorperating a system where the fishing spots can be each given a number and the script can tell which fishing spot you are at, if no lobster spots are found in 'x' minutes/seconds, then move to the next fishing spot.

This would be difficult, I know and would need a fair few failsafes (the way I see the script working does, anyway). Do you guys suggest any functions that could be of great use to me, or any good tutorials on techniques that could help me achieve this.

I also have a problem with FindObj, often when searching for a fishing spot, FindObj clicks the same spot over and over even thought, there are no lobsters to be caught there, is there a way (Maybe rotating the camera? I always get compass errors though) to stop it repeadedly clicking the same fishing spot?

Thanks for this guys. Hoping for this to be my first public release.