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Thread: [Smart] mxFightCave.

  1. #51
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    Quote Originally Posted by Sjoekeloe View Post
    It's how this forum functions. Go with the rules I guess.

    Maybe cause someone puts a lot of work in it, and it doesn't even get aknowledged/ripped by someone else.
    I got a problem with rules and laws when I feel there unjust.
    Quote Originally Posted by VillaVuFTW View Post
    So what did you add to V0.00003?
    Some fixes/improvements.

    Gonna put V.0004 online before I go to bed, tweaks. Also shouldn't mess up then.
    (most notable is hopping on you're self while whereing an amulet).

    But assuming from you're question, you got it working ?
    Last edited by Hobbit; 03-04-2013 at 07:57 PM.

  2. #52
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    Quote Originally Posted by mx1000 View Post
    I got a problem with rules and laws when I feel there unjust.

    Some fixes/improvements.

    Gonna put V.0004 online before I go to bed, tweaks. Also shouldn't mess up then.
    (most notable is hopping on you're self while whereing an amulet).

    But assuming from you're question, you got it working ?
    No swearing on this forum mate, check the rules.
    Last edited by Hobbit; 03-04-2013 at 07:57 PM.

    Creds to DannyRS for this wonderful sig!

  3. #53
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    been running for 2 hours straight now working flawless thx

  4. #54
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    Quote Originally Posted by exileee View Post
    been running for 2 hours straight now working flawless thx
    U should restart once I post V0.0004

    Clicks more NPCs, more stable and faster cave entering.
    Also doesn't flipp mouse while wearing amulet.

  5. #55
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    I'm thinking about going all nighter, is it a bad idea?

    Edit: Btw "But I see not being able to use other people code just as bad at patents.
    It slows down ALL development and progress, if not blocks it." - This blew my mind, you're so right!


    ^LOL^

  6. #56
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    I post V0.0004;

    changelog;
    Code:
    V0.0004
        Better 'support' for direct and right clicking NPCs.
        Reduced cave entrance sleep.
        Reduced tolerance for more accurateness.
        Added more colors of NPCs (up to fat small ones)
    Got it running on two accounts.
    Those two going for overnight so I see what happends.

    If it has problems with clicking/fighting change Tol to 1.

  7. #57
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    Bots still going strong, 35 atk. 40 str. Cheers mate.

  8. #58
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    Quote Originally Posted by mx1000 View Post
    I post V0.0004;

    changelog;
    Code:
    V0.0004
        Better 'support' for direct and right clicking NPCs.
        Reduced cave entrance sleep.
        Reduced tolerance for more accurateness.
        Added more colors of NPCs (up to fat small ones)
    Got it running on two accounts.
    Those two going for overnight so I see what happends.

    If it has problems with clicking/fighting change Tol to 1.
    Awesome. I love the fact that you took some code and made it work for 07, and at this early stage extremely well too! I'm going over night too, and thank you!


    ^LOL^

  9. #59
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    V0.0004 is in post 1.

    Gotten me litterly 5-30 att and 5-30 str.
    Atm fighting with str. (and leveling friends account, in return he does quests.)

    Quote Originally Posted by kor View Post
    Awesome. I love the fact that you took some code and made it work for 07, and at this early stage extremely well too! I'm going over night too, and thank you!
    Actually I didn't take any code. Someone had running method, instead of annoying myself (used to script for java) I took edguard's.
    And his countToDots (noting more then a renamed method from RS07_Include, if I would ctrl+F I found it myself.)
    Like

    Code:
    private final void setRunTrue() {
        general.SetRun(true);
    }
    Only tries to attack a NPC while in fightCave and NPC dot is on map.

  10. #60
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    Hey, Just tried the newest version, I'm wearing full initiate and the mouse just spazzes around the armor. Thought i'd let yah know
    The problem with troubleshooting is that trouble shoots back.

  11. #61
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    Quote Originally Posted by mx1000 View Post
    Actually I didn't take any code. Someone had runni..
    Taking code or not, i think you've done a hell of a good job! You deserve a good nights sleep


    ^LOL^

  12. #62
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    Quote Originally Posted by hillzyy View Post
    Hey, Just tried the newest version, I'm wearing full initiate and the mouse just spazzes around the armor. Thought i'd let yah know
    Thats due colors.
    Gate color. I don't have 20 def, neither will get.
    I suggest u wear mithril, since it doesn't use prayer anyways.

  13. #63
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    V0.0005 uploaded.
    For overnighters, quickly restart if you want te be more sure that it keeps running :P

  14. #64
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    Quote Originally Posted by mx1000 View Post
    V0.0005 uploaded.
    For overnighters, quickly restart if you want te be more sure that it keeps running :P
    Whats new?


    ^LOL^

  15. #65
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    Code:
    V0.0005
        Properized instant cave detection (for randoms obv)
        npcTol to 1.
    Thus better NPC fighting, and faster caving on death.

  16. #66
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    is it just me or does it not attack those yellow things that split when u kill the purple? the auto retaliate doesnt seem to work then either? :S

  17. #67
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    wth! it's attacking the lvl 129s outside the minigame?!!?

  18. #68
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    Quote Originally Posted by moosman1 View Post
    is it just me or does it not attack those yellow things that split when u kill the purple? the auto retaliate doesnt seem to work then either? :S
    I don't get that far most of the times, but they do attack. (when timer is between 2000-3000).
    If not change npcTol to 2. (assuming you have V0.0005). I pick more colors later.

  19. #69
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    Quote Originally Posted by mx1000 View Post
    Code:
    V0.0005
        Properized instant cave detection (for randoms obv)
        npcTol to 1.
    Thus better NPC fighting, and faster caving on death.
    "Changing it, will flip mouse aka ure a bot" you sure it should be 1?


    ^LOL^

  20. #70
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    Replace npcArray with this one;
    Code:
      
    npcArray := [1731029, 2358, 1191036, 1322621, //Small birds
                  3611467, 3742287, 1975669, 858758, //Fat NPC
                  1534666, 1869030, 1732562 //Small fat NPC
                  ];
    Cba to upload current version since changes are minor.
    npcTol should be 1, maybe 2 (unless its moving mouse all over Thzaar background and/or armor (STR AMMY))

  21. #71
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    v.05 fixed that but it was attacking the monsters outside the minigame? it stopped doing it just now but i'm not sure if it will keep doing it?

  22. #72
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    Quote Originally Posted by mx1000 View Post
    Replace npcArray with this one;
    Code:
      
    npcArray := [1731029, 2358, 1191036, 1322621, //Small birds
                  3611467, 3742287, 1975669, 858758, //Fat NPC
                  1534666, 1869030, 1732562 //Small fat NPC
                  ];
    Cba to upload current version since changes are minor.
    npcTol should be 1, maybe 2 (unless its moving mouse all over Thzaar background and/or armor (STR AMMY))
    Mine right clicks ground, should i change tolerance? Doing this after replacing npcArray


    ^LOL^

  23. #73
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    Quote Originally Posted by kor View Post
    Mine right clicks ground, should i change tolerance? Doing this after replacing npcArray
    Change tol to 0, 1 as max.

    Thats what I meant with flippin

  24. #74
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    testing works well so far

  25. #75
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    [Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(295:135): Invalid number of parameters at line 294
    Compiling failed.

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