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Thread: Stuck in an 07 random? Let us know!!!

  1. #276
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    Quote Originally Posted by Ashaman88 View Post
    Well I was working on it last night, but looks like my guy died sometime in the night and lost all the boxes! Sad day
    Ah! IF i get those boxes ill give you my account to work with, at one point i found my character had 40+ boxes lol

  2. #277
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    Quote Originally Posted by ikillthechickens View Post
    Ah! IF i get those boxes ill give you my account to work with, at one point i found my character had 40+ boxes lol
    Yeah same here but they all went bye bye

  3. #278
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    Quote Originally Posted by Ashaman88 View Post
    Yeah same here but they all went bye bye
    Out of curiosity I know you prolly still need to do a ton of testing but how well does it work atm? Like what is the success rate on guessing the right answer?

  4. #279
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    Quote Originally Posted by ikillthechickens View Post
    Out of curiosity I know you prolly still need to do a ton of testing but how well does it work atm? Like what is the success rate on guessing the right answer?
    0% only shapes are semi done

  5. #280
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    So when you set you "nick" it is the 3 middle characters of your display name?

  6. #281
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    Quote Originally Posted by Ashaman88 View Post
    0% only shapes are semi done
    Ok long way to go best of luck man!

  7. #282
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    Quote Originally Posted by slpwlkr View Post
    So when you set you "nick" it is the 3 middle characters of your display name?
    any 3 chars, maybe dont put the first 3 chars as if someone calls your name ingame it may think its a random

  8. #283
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    any 3 downchars
    No capital letters
    At least thats how it worked in SRL3

  9. #284
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    Mordaut random is labeled as working, but failed?

    Edit: On second thought I need my account now. Sorry.
    Last edited by Rhiot; 03-28-2013 at 11:20 PM.
    [Catherby AIO Fisher[OSRS]] [30%] [Meh. Getting bored, no point in developing this.. ]

  10. #285
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    1: How do you know if these are in scripts?
    2: What do I have to edit / change to make sure random solvers work in a script?

  11. #286
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    Quote Originally Posted by Rhiot View Post
    Mordaut random is labeled as working, but failed?

    Edit: On second thought I need my account now. Sorry.
    Not sure why it says solved... bad @Hobbit !
    Last edited by Ashaman88; 03-29-2013 at 02:17 AM.

  12. #287
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    @Hobbit Can you release patch notes next time you update the thread?

  13. #288
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    Quote Originally Posted by RJJ95 View Post
    @Hobbit Can you release patch notes next time you update the thread?
    It's called GitHub

    Forum account issues? Please send me a PM

  14. #289
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    Quote Originally Posted by Ashaman88 View Post
    Not sure why it says solved... bad @Hobbit !
    Because someone changed it to "Working" in the dev thread and so it got copied here.
    STOP PM'ING ME

  15. #290
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    Quote Originally Posted by Hobbit View Post
    Because someone changed it to "Working" in the dev thread and so it got copied here.
    Ah then dev team!

  16. #291
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    Drill demon does not work despite saying so in the thread. =/

  17. #292
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    I have one in Molly.

  18. #293
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    I have an account in Maze. It detected that it was in Maze.

    Code:
    ***** Found Random: Maze *****
    ...
    Is your account in an old-school random? Help SRL-OSR solve randoms!

  19. #294
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    i usually get stuck with mysterious box and bot doesnt log out it keeps dropping this box is there any way i could help, id really appreciate if bot just log out because if not it keeps getting more box and in the mornin i have to solve like 100

  20. #295
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    Pillory has a habit of clicking on the wrong cage, the solver was only able to get it about 2/5 times i entered the random

  21. #296
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    Quote Originally Posted by belbn View Post
    I have one in Molly.
    Are you able to PM me the account details?

    Forum account issues? Please send me a PM

  22. #297
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    Quote Originally Posted by Ashaman88 View Post
    Oh yeah that is my bad, something has to be added manually into scripts until someone puts it into the include - call this after setupsrl -

    SetScreenName(Players[0].Nick);

    What kind of questions?
    I put that after setupsrl and got the following error

    Error: Out Of Range at line 528

    i also have this in my declareplayers

    Players[0].Nick := 'rsn';

  23. #298
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    Quote Originally Posted by awong View Post
    I put that after setupsrl and got the following error

    Error: Out Of Range at line 528

    i also have this in my declareplayers

    Players[0].Nick := 'rsn';
    Are you selection client with green arrow or using SMART?

  24. #299
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    Quote Originally Posted by awong View Post
    I put that after setupsrl and got the following error

    Error: Out Of Range at line 528

    i also have this in my declareplayers

    Players[0].Nick := 'rsn';
    How randoms are setup now - redownload include. Call declare players before setup srl. That is all (don't put setname)

  25. #300
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    Quote Originally Posted by Ashaman88 View Post
    How randoms are setup now - redownload include. Call declare players before setup srl. That is all (don't put setname)
    ahh works now thanks

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