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Thread: Stuck in an 07 random? Let us know!!!

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    Default Stuck in an 07 random? Let us know!!!

    Hello everyone,

    Before we release the SRL-OSR include officially we need to get the randoms systems up and running at a detection level at the minimum then work on porting the solvers from SRL 4 forward. To test and develop the anti-random systems we need accounts stuck in randoms! Preferable just botting accounts and not your main. If you feel uncomfortable letting one of the SRL-OSR Developers on your bot account, screen shots of various stages of the random will also help with the development! The more people that help out the faster we can get these all tested!

    OSR Dev list: @Ashaman88; @DannyRS; @euphemism; @J J; @Justin; @Le Jingle; @Ollybest; @slushpuppy;

    Here is a list of the randoms and their current state.

    Random Event Solver Detection
    Mime Not Started Working
    Mordaut Working Working
    Molly Not Started Working
    Maze Not Started Working
    Drunken Dwarf Working Working
    Drill Demon Working Working
    Freaky Forrester Working Working
    Frog Not Started Working
    Frog (Cave) Working Working
    Cap'n Arrav Chest Working Working
    Mysterious Old Man Working Working
    Quiz Master Working Working
    Sandwich Lady Working Working
    Evil Bob (Backwards Island) Working Working
    Evil Bob (Prison Pete) Not Started Working
    Beekeeper Not Started Testing Needed
    Pinball Working Working
    Grave Digger Not Started Testing Needed
    Pillory Cage Working Working
    Exploding Rock Not Started Testing Needed
    Poison Gas Not Started Testing Needed
    Whirlpool Not Started Testing Needed
    Big Fish Not Started Testing Needed
    Ent Not Started Testing Needed
    Strange Box Testing Needed Working
    Watchman Not Started Working
    Zombie Working Working
    Evil Chicken Working Working
    Shade Working Working
    Rock Golem Working Working
    River Troll Working Working
    Tree Spirit Working Working
    Swarm Working Working
    Strange Plant Not Started Testing Needed
    Rick Turpentine Working Working
    Security Guard Working Working
    Genie Working Working
    Lost Pirate Not Started Working
    Hyde Working Working
    Lost & Found (Abyss) Not Started Testing Needed
    Last edited by Justin; 04-06-2013 at 01:18 AM.
    STOP PM'ING ME

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    Sweet post!

    This should help solve randoms, hopefully. :]

    Everyone be sure to read the main post! ;]

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    I want to add that screenshots are most helpful if they are in a lossless format such as: .png .bmp

    Jpg images and the like, have very efficient saving methods, however the colours change as well as the sharpness. The lossless image formats do not have this problem, and are therefor more accurate.
    Last edited by masterBB; 03-09-2013 at 01:08 AM.
    Working on: Tithe Farmer

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    I started collecting a little while ago. If they help I will try to get more.
    Edit: Got more pics
    Last edited by Wetish; 06-05-2013 at 12:57 AM.

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    Quote Originally Posted by Wetish View Post
    I started collecting a little while ago. If they help I will try to get more.
    http://imgur.com/a/peHVf
    Yes those definitely help! although the whole client usually helps even more (blurred out rsn of course)

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    Quote Originally Posted by masterBB View Post
    I want to add that screenshots are most helpful if they are in a lossless format such as: .png .gif .bmp

    Jpg images and the like, have very efficient saving methods, however the colours change as well as the sharpness. The lossless image formats do not have this problem, and are therefor more accurate.

    very helpful, thanks for the info!

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    Quote Originally Posted by Wetish View Post
    I started collecting a little while ago. If they help I will try to get more.
    http://imgur.com/a/peHVf
    What are the green gas bubbles?

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    So will uploading screenshots help ?I only have a character I am playing on in 07... and I can't leave it within a random for long periods of time as I play on it

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    Quote Originally Posted by rjj95 View Post
    What are the green gas bubbles?
    Poison Gas. It poisons you if you stand close. From thieving from chests.

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    Quote Originally Posted by Wetish View Post
    Poison Gas. It poisons you if you stand close. From thieving from chests.
    Oh, I never became a member until 2008 :s

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    Simba Code:
    (**
     * Author: Xtrapsp
     * Description: Detects if a player is near a Genie
     *)

    function Genie_Detect(): boolean; //Returns true if find Genie
    Begin
      CTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);  //Possible 3 if Cynic gets round to releasing his ACA
      FindColorsSpiralTolerance(x, y, TPA, 6473845, MSX1, MSY1, MSX2, MSY2, 42);
      ColorToleranceSpeed(CTS);
      TPAA := TPAToATPAEx(TPA, 70, 70); // Box is roughly 70 x 70 as thats the biggest I could get the Genie.
      SortATPASize(TPAA, True);
      For I := 0 To High(TPAA)
        If GetArraylength(TPAA[i]) > 100 Then //Similar to 'length'
        Begin
          MiddleTPAEx(TPAA[i], X, Y);
          MMouse(X, Y, 3, 3);
          If WaitUpText('enie', 100 + Random(200)) Then
          Begin
            Result := True;
            GetMousePos(X, Y);
            Break;
          End;
        End;
    End;

    This isn't done yet but what do you guys think so far?

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    Quote Originally Posted by xtrapsp View Post
    Simba Code:
    (**
     * Author: Xtrapsp
     * Description: Detects if a player is near a Genie
     *)

    function Genie_Detect(): boolean; //Returns true if find Genie
    Begin
      CTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);  //Possible 3 if Cynic gets round to releasing his ACA
      FindColorsSpiralTolerance(x, y, TPA, 6473845, MSX1, MSY1, MSX2, MSY2, 42);
      ColorToleranceSpeed(CTS);
      TPAA := TPAToATPAEx(TPA, 70, 70); // Box is roughly 70 x 70 as thats the biggest I could get the Genie.
      SortATPASize(TPAA, True);
      For I := 0 To High(TPAA)
        If GetArraylength(TPAA[i]) > 100 Then //Similar to 'length'
        Begin
          MiddleTPAEx(TPAA[i], X, Y);
          MMouse(X, Y, 3, 3);
          If WaitUpText('enie', 100 + Random(200)) Then
          Begin
            Result := True;
            GetMousePos(X, Y);
            Break;
          End;
        End;
    End;

    This isn't done yet but what do you guys think so far?
    What does 4 color modifiers do?

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    Quote Originally Posted by speedster View Post
    So will uploading screenshots help ?I only have a character I am playing on in 07... and I can't leave it within a random for long periods of time as I play on it
    Yes pictures are awesome

    Quote Originally Posted by xtrapsp View Post
    Simba Code:
    (**
     * Author: Xtrapsp
     * Description: Detects if a player is near a Genie
     *)

    function Genie_Detect(): boolean; //Returns true if find Genie
    Begin
      CTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);  //Possible 3 if Cynic gets round to releasing his ACA
      FindColorsSpiralTolerance(x, y, TPA, 6473845, MSX1, MSY1, MSX2, MSY2, 42);
      ColorToleranceSpeed(CTS);
      TPAA := TPAToATPAEx(TPA, 70, 70); // Box is roughly 70 x 70 as thats the biggest I could get the Genie.
      SortATPASize(TPAA, True);
      For I := 0 To High(TPAA)
        If GetArraylength(TPAA[i]) > 100 Then //Similar to 'length'
        Begin
          MiddleTPAEx(TPAA[i], X, Y);
          MMouse(X, Y, 3, 3);
          If WaitUpText('enie', 100 + Random(200)) Then
          Begin
            Result := True;
            GetMousePos(X, Y);
            Break;
          End;
        End;
    End;

    This isn't done yet but what do you guys think so far?
    I think we are handling all talking randoms with the chat above the random, then right clicking it. But still might be used and seems pretty goods.

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    Quote Originally Posted by xtrapsp View Post
    Simba Code:
    (**
     * Author: Xtrapsp
     * Description: Detects if a player is near a Genie
     *)

    function Genie_Detect(): boolean; //Returns true if find Genie
    Begin
      CTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);  //Possible 3 if Cynic gets round to releasing his ACA
      FindColorsSpiralTolerance(x, y, TPA, 6473845, MSX1, MSY1, MSX2, MSY2, 42);
      ColorToleranceSpeed(CTS);
      TPAA := TPAToATPAEx(TPA, 70, 70); // Box is roughly 70 x 70 as thats the biggest I could get the Genie.
      SortATPASize(TPAA, True);
      For I := 0 To High(TPAA)
        If GetArraylength(TPAA[i]) > 100 Then //Similar to 'length'
        Begin
          MiddleTPAEx(TPAA[i], X, Y);
          MMouse(X, Y, 3, 3);
          If WaitUpText('enie', 100 + Random(200)) Then
          Begin
            Result := True;
            GetMousePos(X, Y);
            Break;
          End;
        End;
    End;

    This isn't done yet but what do you guys think so far?
    If you don't bother changing the hue or saturation, then CTS1 should be fine for you. I don't see the advantage of cts2 without hue or sat at least.

    Quote Originally Posted by rjj95 View Post
    What does 4 color modifiers do?
    What 4 color modifiers?

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    Man I wish I could help, but I really don't want to play 07 rs.


    EDIT: Unless someone has a throwaway account that they'd let me use for the purpose of getting into a random, let me know plz and Ill do it + give to one of the developers.

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    Yea sorry guys,

    Kevin is right on that part xD

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    Quote Originally Posted by nivek1989 View Post
    If you don't bother changing the hue or saturation, then CTS1 should be fine for you. I don't see the advantage of cts2 without hue or sat at least.



    What 4 color modifiers?
    Lol I meant 3

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    Quote Originally Posted by rjj95 View Post
    Lol I meant 3
    Talk to Cynic.

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    @Hobbit Maybe add a list of the people who are working on the include so people know who they can PM?

    Quote Originally Posted by speedster View Post
    So will uploading screenshots help ?I only have a character I am playing on in 07... and I can't leave it within a random for long periods of time as I play on it
    It will help in some-way, but would be more helpful if you were able to lend a dev the account for 12-24 hours
    Last edited by Justin; 03-08-2013 at 11:40 PM.

    Forum account issues? Please send me a PM

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    Quote Originally Posted by Ashaman88 View Post
    Yes pictures are awesome



    I think we are handling all talking randoms with the chat above the random, then right clicking it. But still might be used and seems pretty goods.
    Kinda feel wasted now haha, can I see the structure of how randoms are being handled? If they're about? I've been here a year I should be in the include

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    I was able to get a picture of a River Troll: https://www.dropbox.com/s/k6ctw93l4y...RiverTroll.png
    I wasn't able to right click him before he went away

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    Hey there!

    Literally 2 minutes after reading this post, I hopped on RS07 and the first thing that happened was the troll. I tried to get as many pictures as possible before meeting my quick demise.

    http://puu.sh/2eodR
    http://puu.sh/2eody
    http://puu.sh/2eodq

    Hope those help!

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    Y not just log on a 2007 private server and spawn the various random npcs there?

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    Quote Originally Posted by Orpheus View Post
    I was able to get a picture of a River Troll: https://www.dropbox.com/s/k6ctw93l4y...RiverTroll.png
    I wasn't able to right click him before he went away
    Thanks!

    Quote Originally Posted by Iambubbleman View Post
    Hey there!

    Literally 2 minutes after reading this post, I hopped on RS07 and the first thing that happened was the troll. I tried to get as many pictures as possible before meeting my quick demise.

    http://puu.sh/2eodR
    http://puu.sh/2eody
    http://puu.sh/2eodq

    Hope those help!
    Thanks!

    Quote Originally Posted by Russiandude212 View Post
    Y not just log on a 2007 private server and spawn the various random npcs there?
    We do not have a 2007 P-Server to do this on.

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    Quote Originally Posted by nivek1989 View Post
    If you don't bother changing the hue or saturation, then CTS1 should be fine for you. I don't see the advantage of cts2 without hue or sat at least.
    ... I can't even respond to this.

    Quote Originally Posted by nivek1989 View Post
    What 4 color modifiers?
    I think he meant the cts 3 modifier. That one does exist, but is just multiplied with the tolerance from the findColor functions and the like. So not useful.
    Working on: Tithe Farmer

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