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Thread: [NEED TESTING!] SPS-OSR (2007Scape)

  1. #26
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    AH, got to remember SRL OSR

    Looking nice, sometimes it seems a bit touchy, will try to give an example
    Last edited by Iambubbleman; 03-17-2013 at 01:49 AM.

  2. #27
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    from my tests it seems to be working very well! good job

  3. #28
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    The map on the other hand is not all that correct, VWB + GE is an example.. Else, good job !

  4. #29
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    Excellent. Works perfectly for me.

  5. #30
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    wtf is this

    [Error] C:\Simba\Includes\SRL-OSR/SRL/misc/SmartParams.Simba(229:203): Invalid number of parameters at line 228

  6. #31
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    Quote Originally Posted by syn acid View Post
    wtf is this

    [Error] C:\Simba\Includes\SRL-OSR/SRL/misc/SmartParams.Simba(229:203): Invalid number of parameters at line 228
    I'm having the same error.

    Here is the snippet of surrounding code:
    Code:
     begin
      If (Not ForceNew) then
      begin
        Ids := SmartGetClientIDs;
        Count := Length(IDs);
        If (Count > 0) then
          For I:= 0 To (Count - 1) Do
          begin
            If SmartPairClient(IDs[I]) then
            begin
              Result := IDs[I];
              SetEIOSTarget('libsmartremote', ToStr(Result));
              Writeln('Paired with SMART[' + ToStr(Result) + ']');
              Exit;
            end;
          end;
      end;

  7. #32
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    The link is broken for sps-osr so I cant download it :/ someone pm me a mirror, or fix the post?

    EDIT ----
    Anyone else having the same problem, scroll down to the bottom of the post and click the attachment link, not the sps-osr link further up.
    Last edited by quartersun; 03-24-2013 at 01:43 PM.

  8. #33
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    I'm liking this! Thanks! Working well! Got it to run from Lumby Castle to Goblin House, and then back!

    I have this! Running to Seer's Yews to bank, as well as the path back!

    Code:
      SPS_Setup(runescape_surface, ['6_6']);
    
      SPS_WalkPath([Point(2720,2712), Point(2720,2736), Point(2720,2764), Point(2716,2788), Point(2712,2808), Point(2696,2828), Point(2680,2828), Point(2660,2828)]);
      SPS_WalkPath([Point(2660,2828), Point(2680,2828), Point(2696,2828), Point(2712,2808), Point(2716,2788), Point(2720,2764), Point(2720,2736), Point(2720,2712)]);
    Even the Fishing Guild to bank and back!

    Code:
    SPS_Setup(runescape_surface, ['5_7']);
      SPS_WalkPath([Point(2164,3000), Point(2172,3004), Point(2192,3020), Point(2200,3000), Point(2220,2992)]);
      SPS_WalkPath([Point(2220,2992), Point(2200,3000), Point(2192,3020), Point(2172,3004), Point(2164,3000)]);
    Last edited by ineedbot; 03-25-2013 at 02:32 AM.

  9. #34
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    Quote Originally Posted by syn acid View Post
    wtf is this

    [Error] C:\Simba\Includes\SRL-OSR/SRL/misc/SmartParams.Simba(229:203): Invalid number of parameters at line 228
    Simply follow all instructions in setting up simba for OSR again as you've probably done before, It keeps breaking when it gets updated

  10. #35
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    Exception in Script: Unable to find file 'SRL-OSR/Srl.simba' used from '', ok so i need help if possible. i downloaded it or i think i did i ZiP filed it into includes and it's still not working. could someone ytell me a solution pls cheers.

  11. #36
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    Quote Originally Posted by jamyy View Post
    Exception in Script: Unable to find file 'SRL-OSR/Srl.simba' used from '', ok so i need help if possible. i downloaded it or i think i did i ZiP filed it into includes and it's still not working. could someone ytell me a solution pls cheers.
    extract it

  12. #37
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    Quote Originally Posted by RJJ95 View Post
    extract it
    yes i ment i extracted it into the folder. still nothing works and it says i'm missing it.

  13. #38
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    Please Reupload sps-osr.simba
    Edit:Thank you For Reuploading
    Last edited by deathdj; 03-26-2013 at 09:55 AM.

  14. #39
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    Quote Originally Posted by litoris View Post
    Just spent over an hour testing this. I created custom maps out of the pieces in the surface folder, that way it doesn't get confused with similar shapes in the minimap.
    It walks well with blindwalk, at all angles. I'm making a law crafter now
    +rep to OP
    hey, could u give an example on how u use blindwalk in a script?

    SPS_Anyangle doesn't really work for me and when the compassdegree is off by 20+ degrees, doesn't find the path.
    Damn offset!
    Last edited by Sjoe; 03-26-2013 at 06:21 PM.

    Creds to DannyRS for this wonderful sig!

  15. #40
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    Quote Originally Posted by Sjoekeloe View Post
    hey, could u give an example on how u use blindwalk in a script?

    SPS_Anyangle doesn't really work for me and when the compassdegree is off by 20+ degrees, doesn't find the path.
    Damn offset!
    You asked for an example, I wrote a whole tut.

    http://villavu.com/forum/showthread....87#post1205387
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

  16. #41
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    Quote Originally Posted by litoris View Post
    You asked for an example, I wrote a whole tut.

    http://villavu.com/forum/showthread....87#post1205387
    I love you !

    Creds to DannyRS for this wonderful sig!

  17. #42
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    Seems to be pretty inaccurate at least in varrock.
    I'll see if I have done something wrong, first time trying SPS, been using my own map walking so far.

  18. #43
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    The "Degree Fix" portion is designed to work with SPS_WalkPath and nothing else at the moment. SPS_BlindWalk seems to work well, but I somehow doubt it would work in the long run considering the map offset from the compass would probably eventually cause SPS_GetMyPos to return -1,-1 (Point not found)

    I could see about integrating the DegreeFix into SPS_GetMyPos when it is unable to find a point, though I'm fairly sure I'd want to turn the SPS_Accuracy to 3 (Maybe) and SPS_MatchesPercent to something higher to prevent false positives. This would result in a slightly longer time to find the point, but we'd rather not risk false positives; these would result in SPS_BlindWalk or whatever function mindlessly walking in a random direction. Would be especially harmful should the point it walked to be off your custom maps, or specified surface area maps, since it wouldn't be able to find it's way and recover.

    If anyone else has feedback on the issue, it'd be greatly appreciated. I'm already working on fixing DegreeFix while the compass is north.

  19. #44
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    What Path Maker are you guys Rolling on Cuz my Paths are in the hundreds and the SPS comes back in Thousands! Uhhhh!

  20. #45
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    Quote Originally Posted by Rules of Joe View Post
    What Path Maker are you guys Rolling on Cuz my Paths are in the hundreds and the SPS comes back in Thousands! Uhhhh!
    Try Cynicrus' http://villavu.com/forum/showthread.php?t=92498

    or blindwalk method from litoris: http://villavu.com/forum/showthread.php?t=99716

    Creds to DannyRS for this wonderful sig!

  21. #46
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    Exception in Script: Unable to find file 'SRL-OSR/SRL.Simba' used from ''

    :/ i put the files where u said are u making a vid about this btw?

  22. #47
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    Quote Originally Posted by WWFranco View Post
    Exception in Script: Unable to find file 'SRL-OSR/SRL.Simba' used from ''

    :/ i put the files where u said are u making a vid about this btw?
    In the OP
    Quote Originally Posted by SeanStar View Post
    THIS IS USED WITH THE OFFICIAL SRL-OSR INCLUDE WHICH CAN BE FOUND HERE: https://github.com/SRL/SRL-OSR

    You can get the fonts here: Fonts.zip (Extract into your Fonts folder)
    Get SRL-OSR from that page in a zip, extract to your includes folder, and rename the folder from SRL-OSR-master to SRL-OSR.

  23. #48
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    Been testing this around seers village. Not working great, always get -1,-1 errors :/

  24. #49
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    [Error] (1:1): Unexpected end of file at line 0
    Compiling failed.

  25. #50
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    Quote Originally Posted by Lol Pk View Post
    [Error] (1:1): Unexpected end of file at line 0
    Compiling failed.
    Your last end is probably messed up (end. not end; e.g.)

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