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Thread: Essence Harvester V2

  1. #576
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    Quote Originally Posted by Ratio View Post
    Error: Exception: Access violation at line 78
    The following DTMs were not freed: [0, 1, 2, 3, SRL - Lamp bitmap, 5, 6, 7, 8, 9]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5]

    ?????????????????????????????????????????????????? ?
    Post_Count++

  2. #577
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    Ok good script, was wondering if you were going to add anti-randoms anytime soon. Also, it would be nice if you could add a function to pick up pick-axe head because i've lost 2 rune pics already
    Last edited by lordwill0; 03-26-2013 at 09:27 PM.

  3. #578
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    Everytime i try and start the script at the bottom it says has ben updated please X out and reload bot well i do and still say's same thing, any help?

  4. #579
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    Error: Out Of Range at line 749
    The following DTMs were not freed: [0, 1, 2, 3, SRL - Lamp bitmap, 5, 6, 7, 8, 9]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5]

    Help please.

  5. #580
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    Ok i've started it up removed the entire sing section however it still does absolutely nothing. The paint comes on but it just sits there and does nothing no errors or anything.

  6. #581
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    Quote Originally Posted by CashFrags View Post
    Ok i've started it up removed the entire sing section however it still does absolutely nothing. The paint comes on but it just sits there and does nothing no errors or anything.
    put debugging on.

    @anyone else thats posted an error on this page: read the last 5 pages of thread solution there.

  7. #582
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    Alot of bugs.
    1. Script cant find Aubury.
    2. Running behind Aubury's house and wont do anything than talking, not even moving cursor and then logs out.
    3. Running near the bank and logs out, client says fatal error, could not find bank or w/e.
    4. Running north from bank and same error as 3.
    5. Sometimes when inv is getting full the script dont know what to do and logs u out.

    Is it possible for u to fix those bugs?
    And how to remove talking shit from that script?
    Last edited by Dumby1; 03-26-2013 at 11:04 PM.

  8. #583
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    2. Running behind Aubury's house and wont do anything than talking, not even moving cursor and then logs out.

    That is solved by setting brightness to the highest, sadly the script sometimes puts it back to low ^^

  9. #584
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    Quote Originally Posted by Dumby1 View Post
    Alot of bugs.
    1. Script cant find Aubury.
    2. Running behind Aubury's house and wont do anything than talking, not even moving cursor and then logs out.
    3. Running near the bank and logs out, client says fatal error, could not find bank or w/e.
    4. Running north from bank and same error as 3.
    5. Sometimes when inv is getting full the script dont know what to do and logs u out.

    Is it possible for u to fix those bugs?
    Same here is the error
    [FATAL] terminal error, cant see bank or rune shop ending script now
    Successfully executed.
    Last edited by Wikkedninja; 03-27-2013 at 12:23 AM.

  10. #585
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    Quote Originally Posted by wthomas View Post
    None of those are anti-leech, its my just not having released an updated version of the script for 2 weeks. The singing, well everyone loves Taylor, some just love her more than others and wanna sing
    So do you ever plan on updating the script or are you just going to troll noobs with things like sing until it gets old and you leave or your thread gets locked... ?

  11. #586
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    such things as sing are technically NOT anti-leach. u might get banned since i and some others report everyone that says one of these lines, but the bot runs fine with the sing function.

  12. #587
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    Error: Out Of Range at line 749
    The following DTMs were not freed: [0, 1, 2, 3, SRL - Lamp bitmap, 5, 6, 7, 8, 9]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5]

    Help please.

  13. #588
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    Quote Originally Posted by Ratio View Post
    Lol, such a bad script.
    I could script better with my dead goat small toe's chin.
    Harass a content provider. Let's see you do better.

    0/10 little troll.

  14. #589
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    I have been using this script all day and decided to close it off when i went out and i went to run it when i got back in and it loads regular rs now .... any help with this would be much appreciated

  15. #590
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    Opens up eoc instead of osr all ofa sudden.

  16. #591
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    Quote Originally Posted by Hunter S View Post
    Harass a content provider. Let's see you do better.

    0/10 little troll.
    You understand that's a fallacy, right?

  17. #592
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    great script mate. just need to remove chat (allready did on my side) and fix bank clicking..

  18. #593
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    I'm sorry, I'm a little dumb when it comes to this. But how exactly do I run this script for old school RS? Whenever I launch the script, it goes to EoC... :\

  19. #594
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    Can't open the bank...

  20. #595
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    Same problem now, opens eoc not 07 anymore.

  21. #596
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    How to turn off talking?

  22. #597
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    There are the problems I encounter.
    The bot is unable to bank. The angle of the camera makes it tough for it to bank.
    The bot keeps running around whilst mining.
    I don't know how to stop it from typing the song.

  23. #598
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    nvm fixed it also added some things thanks=D
    Last edited by marijuana420; 03-27-2013 at 02:35 PM.

  24. #599
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    so, i have read this thread and with my coding exp i removed the al and the banking issue...
    It's compiling fine atm but when it logs in, it just does totally nothing. i've put debuggin already on. (disable debug)
    anny ideas? Thanks

  25. #600
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    So the only real problem I had with the script was the inability to access the bank. Like the few of you that got the script to launch said, it right clicks the bank option and then hovers. I have three days of simba experience on me so this may not be the best way to fix it but it seems to have done the trick for me. Around line 354 it says "if P07_ChooseOptionMulti(['uickly']) then ", I simply replaced 'uickly' with 'ooth'. So the line says "if P07_ChooseOptionMulti(['ooth']) then ". Now the script runs nearly flawlessly besides when the door to Ausbury is shut or the mage minimap symbol floats too far north out of the house area.

    Another nuisance that a lot of people seem to have is the sweet jams of Swift going on as they mine away. I think I found a really easy way to stop this as well, but it may not be the most intelligent. Around line 763 is where the singing initiates, it says "if randomrange(1,10)>8 then sing;". So I figured, if I change the 10 to an 8, it will never sing since (1,8) is never > 8. So I changed the line to look like "if randomrange(1,8)>8 then sing; ". Haven't said a peep since so I guess it worked, maybe not for the reasons I thought but so be it.

    Let me know if I'm overstepping my bounds author, I want to contribute to the community but I just joined about a week ago so I'm not entirely sure about what you're allowed to do to other people's material and share. Still sifting through the codes of conduct~

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