View Poll Results: Atm, Brawlers and Splatters are attacked accidentally

Voters
53. This poll is closed
  • Include the Attack Brawlers (intentionally)

    7 13.21%
  • Not on Brawlers

    6 11.32%
  • Include the Attack Splatters (intentionally)

    3 5.66%
  • Not on Splatter

    2 3.77%
  • Attack both (intentionally)

    24 45.28%
  • No on both

    11 20.75%
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Thread: Sal's Pestcontrol[Novice][Smart][No AntiLeech]

  1. #101
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    Quote Originally Posted by kylescoulter View Post
    yah mines a bit messy, but ill do for now

  2. #102
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    Quote Originally Posted by salbakuta View Post
    yah mines a bit messy, but ill do for now
    I'm not just trying to nag, but please clean your scripts up before you post them. Having bad standards only makes it more difficult for anyone who actually looks at the code to fix/help with any problems that you or others using your script might encounter.

  3. #103
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    Quote Originally Posted by kylescoulter View Post
    I'm not just trying to nag, but please clean your scripts up before you post them. Having bad standards only makes it more difficult for anyone who actually looks at the code to fix/help with any problems that you or others using your script might encounter.
    They look fine to me atm, but that's prolly because I wrote it so I know what each one does even if it looks messy for others. I'll try to label each statements as much as I can but for now just bare with what I have.

  4. #104
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    Quote Originally Posted by salbakuta View Post
    They look fine to me atm, but that's prolly because I wrote it so I know what each one does even if it looks messy for others. I'll try to label each statements as much as I can but for now just bare with what I have.
    It is not that I don't understand your statements, it's purely for readability that you follow the standards. I'm mainly talking about your severe lack of indentations and your neglect to camel-cap your procedures. Nevertheless it is important to follow these guidelines. This is just some advice as you continue scripting in the future. I'm mostly surprised that I am the first one to mention this 5 pages in.

  5. #105
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    Quote Originally Posted by kylescoulter View Post
    It is not that I don't understand your statements, it's purely for readability that you follow the standards. I'm mainly talking about your severe lack of indentations and your neglect to camel-cap your procedures. Nevertheless it is important to follow these guidelines. This is just some advice as you continue scripting in the future. I'm mostly surprised that I am the first one to mention this 5 pages in.
    -Okay i'll work on the indentations, but i'm not sure what you mean by camel-cap the procedures. This is pretty much the first script that I put out in public, was kinda rushed, and it was pretty small(first version) and I didn't feel the need to follow the standards. Like I said just bare with it for now, i'll try my best to keep it cleaner next update

  6. #106
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    Quote Originally Posted by salbakuta View Post
    -Okay i'll work on the indentations, but i'm not sure what you mean by camel-cap the procedures. This is pretty much the first script that I put out in public, was kinda rushed, and it was pretty small(first version) and I didn't feel the need to follow the standards. Like I said just bare with it for now, i'll try my best to keep it cleaner next update
    Instead of procedure dontdothis, make it procedure DoThis. You capitalize the first letter of each new word in the procedure name. I understand, I'm only trying to help and give you a future reference to how you should write your scripts. Just take this as a bit of advice from a fellow scripter who is still learning as well.

  7. #107
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    If you use a chat, I suggest you make the script join your own cc and chat to the cc after it dies, this way there is no confusion. I don't know if you addressed this yet but this is what i noticed many of the complaints were. As long as what you say is random or a few different things there is not a big chance you will get banned as long as you dont spam.

  8. #108
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    On the poll just take this into consideration, alot of players lure brawlers to block damage from getting to the squire and the bots are constantly killing them causing the whole team to lose.

  9. #109
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    Quote Originally Posted by kylescoulter View Post
    Instead of procedure dontdothis, make it procedure DoThis. You capitalize the first letter of each new word in the procedure name. I understand, I'm only trying to help and give you a future reference to how you should write your scripts. Just take this as a bit of advice from a fellow scripter who is still learning as well.
    -mmk will do, i'll try my best to follow that standard on the next update.

  10. #110
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    Quote Originally Posted by mmmvvvbbb View Post
    If you use a chat, I suggest you make the script join your own cc and chat to the cc after it dies, this way there is no confusion. I don't know if you addressed this yet but this is what i noticed many of the complaints were. As long as what you say is random or a few different things there is not a big chance you will get banned as long as you dont spam.
    -ok i'll try to implement this

  11. #111
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    Let me know if you need help

  12. #112
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    impressive script. One thing is, if you could speed up the rate at which it clicks the plank into the boat, it could greatly increase xp, as people quickly rush to the boat right after the game ends. This way, the bot won't have to wait 5 minutes all the time.

    edit: Bot gave me 50 points overnight! nice!
    Last edited by adeghati; 03-18-2013 at 02:03 PM.

  13. #113
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    Quote Originally Posted by adeghati View Post
    impressive script. One thing is, if you could speed up the rate at which it clicks the plank into the boat, it could greatly increase xp, as people quickly rush to the boat right after the game ends. This way, the bot won't have to wait 5 minutes all the time.
    I've been trying to find ways to speed this up. The thing is, when you're in a pc game and when the game ends, legit players can see it faster than a bot. We can even predict when it's about to end and therefore we are ready to find that plank. The script though can't really digest that as fast as we can. It is not as easy as everyone might think since there's a lot of things that happens during the pc game I even try added about 3 flags per procedures and between procedures that checks if the game has ended. I'm not gana give up on this yet though, i'll see what I can for the next update.
    Last edited by salbakuta; 03-18-2013 at 07:32 AM.

  14. #114
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    Ok script when inside the pc, but
    - Usually fails to find the gangplank and ends up right-clicking players (problem with color finding?)
    - Gets stuck inside the fences in the game because the doors are closed
    - Sometimes fails to get off of anti-ban random right clickin, ends up moving mouse over random right click window but fails to get rid of the popup by moving mouse (Moves it too little)
    - From time to time uses the wrong gangpplank on the higher lvl pc
    - Using the gangplank can be really buggy. It sometimes right-clicks the gangplank and enters it, but fails to get inside the boat, ends up moving around and missing the game

    A little input on the future of the bot
    DON'T enable brawler killing. They are usually strategically lured so that the other monsters cant reach the guy you are supposed to protect. If you make it so that the bot kills brawlers people will get really pissed off, you will ruin the game, you will not get any points and ultimately you might get banned because of people reporting you.
    Last edited by Pekoni; 03-18-2013 at 12:50 PM.

  15. #115
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    Quote Originally Posted by Pekoni View Post
    Ok script when inside the pc, but
    - Usually fails to find the gangplank and ends up right-clicking players (problem with color finding?)
    - Gets stuck inside the fences in the game because the doors are closed
    - Sometimes fails to get off of anti-ban random right clickin, ends up moving mouse over random right click window but fails to get rid of the popup by moving mouse (Moves it too little)
    - From time to time uses the wrong gangpplank on the higher lvl pc
    - Using the gangplank can be really buggy. It sometimes right-clicks the gangplank and enters it, but fails to get inside the boat, ends up moving around and missing the game

    A little input on the future of the bot
    DON'T enable brawler killing. They are usually strategically lured so that the other monsters cant reach the guy you are supposed to protect. If you make it so that the bot kills brawlers people will get really pissed off, you will ruin the game, you will not get any points and ultimately you might get banned because of people reporting you.
    -I've been tackling with the gangplank issues from time to time now, updates to updates, and I see this as a long-term fixed. It is not easy as people might say it is. I could narrow the tolerance down but that would also have a chance of not spotting it at all. Keep in mind that the colors are not really as constant in this game. They vary every time you load them and so as their position, maybe not as much as our naked eyes to see, but it's enough to mess up things and it's just a matter of how wide you set the tolerance and the range. Also, there are lots of objects that differs from each other but has some colored parts that are almost similar. That's why sometimes you see the bot miss clicking floor thinking it's a ravager or tree's thinking as it as green shifters and last but not least, right clicking the players thinking they are planks.
    -Having said all that I know some of you may disagree and probably laughing saying "it's easy" and found a way to fix this already(I wouldn't be surprised).
    -As for the getting stuck near the fences when they are closed, I haven't include the openning doors yet. I'm thinking of probably not gana include it yet until I work on portals.
    -again, another gangplank issue, another long-term fix, will try different ways to get around this. Just give me time.
    -and as for the poll, lets just wait and see how it goes. As someone mentioned already, This could be a very bad thing in the middle, but I don't think it's that bad if it's near the portals or somewhat that wouldn't affect the middle. Let's just wait and see for now

  16. #116
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    anyone knows you never attack brawlers (they are used to block other creatures)

  17. #117
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    Quote Originally Posted by AIex View Post
    anyone knows you never attack brawlers (they are used to block other creatures)
    -like i mentioned above, This is true in the middle, but it's not such a bad idea near portals. But we shall see, If I get enough people to convince me not to do so. That's why they should vote :P

  18. #118
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    Quote Originally Posted by salbakuta View Post
    -like i mentioned above, This is true in the middle, but it's not such a bad idea near portals. But we shall see, If I get enough people to convince me not to do so. That's why they should vote :P
    tbh it's widely used across all portals, not just the middle.

  19. #119
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    Found a bug. When it tried to enter the game (crossing plank) it right clicked on guy next to me with full void + rune scimitar.

  20. #120
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    Quote Originally Posted by AIex View Post
    tbh it's widely used across all portals, not just the middle.
    -I have not seen why they would use them for portals. It is because it blocks spinners? but at the same time, they would block players, and I know time is precious when you're going for portals.

  21. #121
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    Quote Originally Posted by salbakuta View Post
    -I have not seen why they would use them for portals. It is because it blocks spinners? but at the same time, they would block players, and I know time is precious when you're going for portals.
    as the splatters (big blobs) destroys the doors to the portals as well they are used to block many rangers and magic monsters against the void knight

  22. #122
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    Great script! A few issues:

    - Problems with running. I was watching it and it just walks everywhere which looks kinda bottish.
    - Gets stuck behind brawlers. Sometimes it gets stuck behinds brawlers and can't attack other monsters, so can you make just attack the brawlers when this happens?
    - Increase the time it takes to find the plank? Sometimes I miss out on good games because it takes so long to find it.
    - After like 10+ games it just times out and doesn't do anything.

    If you could fix those problems this script would be 5/5

    Thanks
    Last edited by Nes; 03-18-2013 at 08:06 PM.

  23. #123
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    Hey man, i just wanna say thank you for your time for this script and making it public for us all to use, thats so awesome! keep up the good work

  24. #124
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    gonne try out 2.55 soon and keep u updated

  25. #125
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    Quote Originally Posted by Nes View Post
    Great script! A few issues:

    - Problems with running. I was watching it and it just walks everywhere which looks kinda bottish.
    - Gets stuck behind brawlers. Sometimes it gets stuck behinds brawlers and can't attack other monsters, so can you make just attack the brawlers when this happens?
    - Increase the time it takes to find the plank? Sometimes I miss out on good games because it takes so long to find it.
    - After like 10+ games it just times out and doesn't do anything.

    If you could fix those problems this script would be 5/5

    Thanks
    -version2.5+ is made to roam around. You can always switch back to 2.0 or less if you dislike roaming and just wanna camp mid where the void knight is.
    -still working on that plank issue, I've been telling everyone this.
    -that's weird the script should be repeating itself infinitely unless you stop it yourself or if it didn't satisfy/pass one of the procedures/statements.
    -I'll keep working on these things. The more content I add, the more bugs occurs, which is why next versions will take some time to develop from now on until I fix major bugs.

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