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Thread: Comparison on MMouse and HumanMMouse

  1. #1
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    Default Comparison on MMouse and HumanMMouse

    I was bored so I did a little test between MMouse and Flight's HumanMMouse, here are the results out of 3:


    SRL:




    Flight's:




    As you can see they are both pretty good but I like Flights better


    Discuss

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    Could also look at Flight's AL_MouseLib (or named similarly), for nifty mouse functions (I think they're attached to most of his popular/recent scripts). :]

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    Quote Originally Posted by Le Jingle View Post
    Could also look at Flight's AL_MouseLib (or named similarly), for nifty mouse functions (I think they're attached to most of his popular/recent scripts). :]
    Are they better?

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    I always use flights humanmmouse he did a great job on it in my opinion

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    yah thats one thing i have been wondering about for a while now: why hasnt srl adopted flight's mouse functions?

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    you should do another one of these but run 100 tests of point a to point b and do that for flights and SRL's. it would give a better comparison and i think it was be interesting.

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    Yeah this sort of test works for comparing splines but some mouse movements, like BrakeMMouse, you'd just have to compare visually.

    It really depends heavily on where your mouse will be moved too. If it has a precise target with a long distance you'd probably start out fast but the closer you get to the target you slow down for accuracy; using BrakeMMouse. If you're in a rush and the accuracy of your target isn't that important it would be common to assume we'd miss that target (the distance we miss by based on speed & distance of course) and correct ourselves; MissMouse (or as most people refer to it, HumanMMouse).

    These were made using just simple logic, anybody can make their own mouse movements based on how they use the mouse. I encourage that, make your movements unique, the more you have the better.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
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    Quote Originally Posted by Flight View Post
    Yeah this sort of test works for comparing splines but some mouse movements, like BrakeMMouse, you'd just have to compare visually.

    It really depends heavily on where your mouse will be moved too. If it has a precise target with a long distance you'd probably start out fast but the closer you get to the target you slow down for accuracy; using BrakeMMouse. If you're in a rush and the accuracy of your target isn't that important it would be common to assume we'd miss that target (the distance we miss by based on speed & distance of course) and correct ourselves; MissMouse (or as most people refer to it, HumanMMouse).

    These were made using just simple logic, anybody can make their own mouse movements based on how they use the mouse. I encourage that, make your movements unique, the more you have the better.
    I use a combination of brakemmouse and humanmmouse for extra randomness

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    Lol Coma did the same thing like 2 days ago? on powerbot showing the difference between there two mouse functions =p

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