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Thread: Anti Randoms in 07Scape?

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    Question Anti Randoms in 07Scape?

    Hey, I'm kind of new and just learning how to script in Simba. While I was learning, I got to the part about anti randoms and I was just wondering if anti randoms work in 07Scape? If not, does anyone know if they are going to make anti randoms for 07Scape?

    Thanks!

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    oh HA! Thanks! Is there a way to delete a thread? lol

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    AFAIK, as long as you call FindNormalRandoms() in your script every so often, SRL-OSR should be able to complete solved randoms (not 100% sure). However, I don't think people are putting that in right now, so you have to put it in yourself.

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    Quote Originally Posted by Neodymium View Post
    AFAIK, as long as you call FindNormalRandoms() in your script every so often, SRL-OSR should be able to complete solved randoms (not 100% sure). However, I don't think people are putting that in right now, so you have to put it in yourself.
    Yes this is true (unless you are doing combat related stuff then you need to turn off the agressive randoms (like river troll))

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