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Thread: Walking with SPS

  1. #1
    Join Date
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    Default Walking with SPS

    So, i have been attempting to make a fail proof ore->cball smither, and all the code is fine other than it being able to detect the DTM's when i switch worlds. I was recommended to try using SPS and was given this URL http://villavu.com/forum/showthread.php?t=71461. But after following all of the instructions in the tutorial, i was able to get it to compile but that's about it. I select my runescape screen and click play and successfully executes but walks no where. Please help.

    EDIT: here's my code, i have all the includes etc already above

    Var
    Furnace:TPointArray;

    begin
    SetupSRL;
    begin
    SPS_Setup(RUNESCAPE_SURFACE,['16_6','15_6','15_7','16_7']);
    SPS_ANYAngle:= True;
    Furnace := [Point(6551, 2722), Point(6555, 2717), Point(6556, 2708), Point(6546, 2704), Point(6537, 2701), Point(6533, 2697), Point(6533, 2686), Point(6538, 2684)];
    SPS_WalkPath(Furnace);
    end;
    end.
    Last edited by ralfpker; 03-15-2013 at 11:01 PM.

  2. #2
    Join Date
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    Default

    Don't use walkpath. Use blindwalk between points in a straight line. Much more reliable.
    Also, put
    SPS_Debug := True;
    somewhere in there, it tells you what coordinates it thinks you are at.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

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