my friend is trying to bot using this script and he said his character stopped at the gate and would not go through the gate. help please?
and this mini map is like this for some reason Here you go.png
my friend is trying to bot using this script and he said his character stopped at the gate and would not go through the gate. help please?
and this mini map is like this for some reason Here you go.png
Stopped at the gate? There are no gates?
That minimap is one of the openGL bugs (and can be resolved by logging out to lobby then back in). To avoid this altogether you should use directX plugin and make your in-game graphics mode directX:
1. Download the direct plugin from this post (the d3d9.zip near the bottom of the post).
2. Put the d3d9.dll in C:/Simba/plugins/
3. Make sure you tick the directX option in the script's form (and make sure your rs is set to direct x in graphics settings)
Okay so the map problem is fixed, but now it just wont start at all, the box that indicates the time running, profit and so on appears. However nothing else occurs. Prior to this, the Runescape character would just constantly bank the logs and take them out again. My friend tried fixing this and now I am at my current stage. What must one do in this predicament? I don't know if this will help but it appears to be the reason to why the script wont do anything A1.jpg
new proggy
Still runningCode:[|---`~` The Mayor's Plank Banker v.2.42 `~`---|] || Time Running: 04h 39m 28s || || Oak Planks Made: 3948 (848 PH) || || Profit Made: 2353008 (505,169 PH) || || Loads Done: 141 of 1000 || || Times Rested: Resting disabled || || Time until break: 0h 49m 36s || || Breaks taken: 3 (0 h & 31 m) || || Logs in bank: 25904 (15438784 gp | 30h & 30m)|| [|---------------------------------------------|]![]()
Why did you create a new SRL account?
Yes that's correct, but if you setup your graphics/interfaces properly that shouldn't happen.
Nice oneLooks like I might have to move the right border of the proggy over a bit
![]()
or i have to buy less logs
or bot moreCode:[|---`~` The Mayor's Plank Banker v.2.42 `~`---|] || Time Running: 11h 56m 41s || || Oak Planks Made: 10220 (856 PH) || || Profit Made: 6091120 (509,941 PH) || || Loads Done: 365 of 1000 || || Times Rested: Resting disabled || || Time until break: 0h 37m 54s || || Breaks taken: 8 (1 h & 18 m) || || Logs in bank: 19604 (11683984 gp | 22h & 52m)|| [|---------------------------------------------|]![]()
Can't ;(
EDIT:
it got stuck at the back of the sawmill, no clue how it got there xDCode:[|---`~` The Mayor's Plank Banker v.2.42 `~`---|] || Time Running: 03h 44m 08s || || Oak Planks Made: 3416 (914 PH) || || Profit Made: 2015440 (539,521 PH) || || Loads Done: 122 of 1000 || || Times Rested: Resting disabled || || Time until break: 0h 18m 21s || || Breaks taken: 2 (0 h & 18 m) || || Logs in bank: 15040 (8873600 gp | 16h & 26m)|| [|---------------------------------------------|] Terminated script: We failed to find the Sawmill Operator after backup procedures Thank you for using The Mayor's Plank Banker - Post proggies on the thread. Successfully executed.
EDIT2:
dem oak planks<3
Last edited by 3zx; 02-21-2014 at 08:14 AM.
I'm using Direct X and the minimap still keeps going black?Capture.jpg
E: I can't even log in now with the Direct X plugin, it takes me into the lobby and when I click play it sends me back out to login screen.
E2: Nothing to do with Direct X, same thing happens whether I'm using it or not?
Last edited by Riumi; 02-21-2014 at 11:50 PM.
ok 1) It won't even log me out to lobby, when I click go to lobby, it just logs me out completely, 2) not really a dx issue, same thing happens with openGL 3) It doesn't even recognize that the client has loaded, won't even enter my information now.
Anything you can do to help me out? ^_^
Meh. Minimap keeps being black for some reason. Relogged didn't fix the issue. The bank would not be black on the map, but then the sawmill would. Vice versa.
Edit: Got it to work. Ran in OpenGL mode.
Last edited by kaiola; 02-23-2014 at 09:42 AM.
I'm having big troubles trying to use this script. It all works fine and dandy, but after like 10 minutes, it just stops. I have to babysit it and disable/enable SMART for it to work agian. Script would sometime go ways off to some other place and then terminate itself.
Here was my progress before crash.
[|---`~` The Mayor's Plank Banker v.2.43 `~`---|]
|| Time Running: 44m 25s ||
|| Oak Planks Made: 644 (870 PH) ||
|| Profit Made: 430192 (581,062 PH) ||
|| Loads Done: 23 of 5000 ||
|| Times Rested: 8 ||
|| Time until break: 0h 41m 12s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 3878 (2590504 gp | 4h & 27m) ||
[|---------------------------------------------|]
[|---`~` The Mayor's Plank Banker v.2.43 `~`---|]
|| Time Running: 40m 22s ||
|| Oak Planks Made: 616 (915 PH) ||
|| Profit Made: 411488 (611,493 PH) ||
|| Loads Done: 22 of 5000 ||
|| Times Rested: 7 ||
|| Time until break: 0h 35m 28s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 3290 (2197720 gp | 3h & 35m) ||
[|---------------------------------------------|]
The script just goes to shit after around 40 minutes and I don't know why.
Last edited by kaiola; 02-23-2014 at 06:56 PM.
As I'm walking to the sawmill, as the world loads, the minimap will be fine one second, then turn into the black cross as I'm walking and so, it stops and spams :
In my opinion, the best solution to the cross is to just use OpenGL and log to the lobby untill the minimap works, because in DirectX, the cross will appear, and if you get rid of it, it'll come back, but in OpenGL, the minimap will go blank once, and not again unless it takes a break and logs out.Code:-- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- TRSMinimap._getSymbolColor() ---- Loaded symbol: Sawmill ---- Found symbol bitmap 89 -- TRSMinimap._getSymbolColor(): -1 -- Failed to find the Sawmill Operator - trying SPS path again -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
I don't understand why people keep getting a black minimap, as it has never occurred to me
Ah well, hopefully there will be some sort of fix for it soon.
Code:[|---`~` The Mayor's Plank Banker v.2.42 `~`---|] || Time Running: 02h 55m 49s || || Oak Planks Made: 2716 (927 PH) || || Profit Made: 1594292 (544,040 PH) || || Loads Done: 97 of 1000 || || Times Rested: Resting disabled || || Time until break: 0h 46m 50s || || Breaks taken: 1 (0 h & 8 m) || || Logs in bank: 19289 (11322643 gp | 20h & 47m)|| [|---------------------------------------------|]
Last edited by 3zx; 02-24-2014 at 09:20 PM.
alright so i am new to simba and this is the first script i am trying to run. i am opening up the script everything works fine, the player info loads up, smart loads up but once it is at the login screen nothing happens. can you help me with this?
Ended script because I'm going homeCode:[|---`~` The Mayor's Plank Banker v.2.42 `~`---|] || Time Running: 03h 11s || || Oak Planks Made: 2856 (951 PH) || || Profit Made: 1676472 (558,251 PH) || || Loads Done: 102 of 1000 || || Times Rested: Resting disabled || || Time until break: 0h 37m 34s || || Breaks taken: 1 (0 h & 7 m) || || Logs in bank: 15789 (9268143 gp | 16h & 35m)|| [|---------------------------------------------|]
another proggy:
Code:[|---`~` The Mayor's Plank Banker v.2.42 `~`---|] || Time Running: 08h 02m 36s || || Oak Planks Made: 6888 (856 PH) || || Profit Made: 3444000 (428,176 PH) || || Loads Done: 246 of 1000 || || Times Rested: Resting disabled || || Time until break: 1h 33m 56s || || Breaks taken: 4 (0 h & 32 m) || || Logs in bank: 7473 (3736500 gp | 8h & 43m) || [|---------------------------------------------|]
Last edited by 3zx; 02-25-2014 at 09:56 PM.
sometimes the script doesn't get the profit for mahogany...
1B total exp progress
875m / 1B
120s
113/120 Fish
112/120 Dung
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