Page 6 of 12 FirstFirst ... 45678 ... LastLast
Results 126 to 150 of 298

Thread: [RS3/SRL6] The Mayor's Plank Banker

  1. #126
    Join Date
    Dec 2013
    Location
    UK
    Posts
    106
    Mentioned
    4 Post(s)
    Quoted
    61 Post(s)

    Default

    my friend is trying to bot using this script and he said his character stopped at the gate and would not go through the gate. help please?
    and this mini map is like this for some reason Here you go.png

  2. #127
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by nutta124 View Post
    my friend is trying to bot using this script and he said his character stopped at the gate and would not go through the gate. help please?
    and this mini map is like this for some reason Here you go.png
    Stopped at the gate? There are no gates?

    That minimap is one of the openGL bugs (and can be resolved by logging out to lobby then back in). To avoid this altogether you should use directX plugin and make your in-game graphics mode directX:

    1. Download the direct plugin from this post (the d3d9.zip near the bottom of the post).

    2. Put the d3d9.dll in C:/Simba/plugins/

    3. Make sure you tick the directX option in the script's form (and make sure your rs is set to direct x in graphics settings)

  3. #128
    Join Date
    Feb 2014
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Okay so the map problem is fixed, but now it just wont start at all, the box that indicates the time running, profit and so on appears. However nothing else occurs. Prior to this, the Runescape character would just constantly bank the logs and take them out again. My friend tried fixing this and now I am at my current stage. What must one do in this predicament? I don't know if this will help but it appears to be the reason to why the script wont do anything A1.jpg

  4. #129
    Join Date
    Mar 2013
    Location
    Freedomville.
    Posts
    155
    Mentioned
    2 Post(s)
    Quoted
    107 Post(s)

    Default

    Quote Originally Posted by nutta123 View Post
    Okay so the map problem is fixed, but now it just wont start at all, the box that indicates the time running, profit and so on appears. However nothing else occurs. Prior to this, the Runescape character would just constantly bank the logs and take them out again. My friend tried fixing this and now I am at my current stage. What must one do in this predicament? I don't know if this will help but it appears to be the reason to why the script wont do anything A1.jpg
    smartImage is attempting to draw outside the client. Just disable the onscreen progress.

  5. #130
    Join Date
    Dec 2011
    Posts
    150
    Mentioned
    4 Post(s)
    Quoted
    46 Post(s)

    Default

    new proggy

    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 04h 39m 28s                   ||
    || Oak Planks Made: 3948 (848 PH)              ||
    || Profit Made: 2353008 (505,169 PH)           ||
    || Loads Done: 141 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 49m 36s                ||
    || Breaks taken: 3 (0 h & 31 m)                ||
    || Logs in bank: 25904 (15438784 gp | 30h & 30m)||
    [|---------------------------------------------|]
    Still running

  6. #131
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by nutta123 View Post
    Okay so the map problem is fixed, but now it just wont start at all, the box that indicates the time running, profit and so on appears. However nothing else occurs. Prior to this, the Runescape character would just constantly bank the logs and take them out again. My friend tried fixing this and now I am at my current stage. What must one do in this predicament? I don't know if this will help but it appears to be the reason to why the script wont do anything
    Why did you create a new SRL account?

    Quote Originally Posted by sdf View Post
    smartImage is attempting to draw outside the client. Just disable the onscreen progress.
    Yes that's correct, but if you setup your graphics/interfaces properly that shouldn't happen.


    Quote Originally Posted by I F A I L View Post
    new proggy

    Progress Report:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 04h 39m 28s                   ||
    || Oak Planks Made: 3948 (848 PH)              ||
    || Profit Made: 2353008 (505,169 PH)           ||
    || Loads Done: 141 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 49m 36s                ||
    || Breaks taken: 3 (0 h & 31 m)                ||
    || Logs in bank: 25904 (15438784 gp | 30h & 30m)||
    [|---------------------------------------------|]


    Still running
    Nice one Looks like I might have to move the right border of the proggy over a bit

  7. #132
    Join Date
    Dec 2011
    Posts
    150
    Mentioned
    4 Post(s)
    Quoted
    46 Post(s)

    Default

    Quote Originally Posted by The Mayor View Post
    Nice one Looks like I might have to move the right border of the proggy over a bit
    or i have to buy less logs

    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 11h 56m 41s                   ||
    || Oak Planks Made: 10220 (856 PH)             ||
    || Profit Made: 6091120 (509,941 PH)           ||
    || Loads Done: 365 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 37m 54s                ||
    || Breaks taken: 8 (1 h & 18 m)                ||
    || Logs in bank: 19604 (11683984 gp | 22h & 52m)||
    [|---------------------------------------------|]
    or bot more

  8. #133
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by I F A I L View Post
    or i have to buy less logs

    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 11h 56m 41s                   ||
    || Oak Planks Made: 10220 (856 PH)             ||
    || Profit Made: 6091120 (509,941 PH)           ||
    || Loads Done: 365 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 37m 54s                ||
    || Breaks taken: 8 (1 h & 18 m)                ||
    || Logs in bank: 19604 (11683984 gp | 22h & 52m)||
    [|---------------------------------------------|]
    or bot more
    Go for 37 hours

  9. #134
    Join Date
    Dec 2011
    Posts
    150
    Mentioned
    4 Post(s)
    Quoted
    46 Post(s)

    Default

    Quote Originally Posted by The Mayor View Post
    Go for 37 hours
    Can't ;(

    EDIT:
    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 03h 44m 08s                   ||
    || Oak Planks Made: 3416 (914 PH)              ||
    || Profit Made: 2015440 (539,521 PH)           ||
    || Loads Done: 122 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 18m 21s                ||
    || Breaks taken: 2 (0 h & 18 m)                ||
    || Logs in bank: 15040 (8873600 gp | 16h & 26m)||
    [|---------------------------------------------|]
    Terminated script: We failed to find the Sawmill Operator after backup procedures
    Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
    Successfully executed.
    it got stuck at the back of the sawmill, no clue how it got there xD

    EDIT2:


    dem oak planks<3
    Last edited by 3zx; 02-21-2014 at 08:14 AM.

  10. #135
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by I F A I L View Post
    Can't ;(

    EDIT:
    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 03h 44m 08s                   ||
    || Oak Planks Made: 3416 (914 PH)              ||
    || Profit Made: 2015440 (539,521 PH)           ||
    || Loads Done: 122 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 18m 21s                ||
    || Breaks taken: 2 (0 h & 18 m)                ||
    || Logs in bank: 15040 (8873600 gp | 16h & 26m)||
    [|---------------------------------------------|]
    Terminated script: We failed to find the Sawmill Operator after backup procedures
    Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
    Successfully executed.
    it got stuck at the back of the sawmill, no clue how it got there xD

    EDIT2:


    dem oak planks<3


    I've got a feeling I know how it got there. I make it click the MM before it starts to walk the SPS path (long story). It looks as if it's very rare bug (probably like < 0.01%) so I won't bother fixing it unless some other people report the same issue.

  11. #136
    Join Date
    Feb 2014
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    I'm using Direct X and the minimap still keeps going black?Capture.jpg

    E: I can't even log in now with the Direct X plugin, it takes me into the lobby and when I click play it sends me back out to login screen.

    E2: Nothing to do with Direct X, same thing happens whether I'm using it or not?
    Last edited by Riumi; 02-21-2014 at 11:50 PM.

  12. #137
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by Riumi View Post
    I'm using Direct X and the minimap still keeps going black?Capture.jpg

    E: I can't even log in now with the Direct X plugin, it takes me into the lobby and when I click play it sends me back out to login screen.

    E2: Nothing to do with Direct X, same thing happens whether I'm using it or not?
    If dx is buggy for you I would just openGL. If the minimap disappears then just log to lobby and back in. If you can't login try deleting your jagex cache files (located in your user folder).

  13. #138
    Join Date
    Feb 2014
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Quote Originally Posted by The Mayor View Post
    If dx is buggy for you I would just openGL. If the minimap disappears then just log to lobby and back in. If you can't login try deleting your jagex cache files (located in your user folder).
    ok 1) It won't even log me out to lobby, when I click go to lobby, it just logs me out completely, 2) not really a dx issue, same thing happens with openGL 3) It doesn't even recognize that the client has loaded, won't even enter my information now.

    Anything you can do to help me out? ^_^

  14. #139
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by Riumi View Post
    ok 1) It won't even log me out to lobby, when I click go to lobby, it just logs me out completely, 2) not really a dx issue, same thing happens with openGL 3) It doesn't even recognize that the client has loaded, won't even enter my information now.

    Anything you can do to help me out? ^_^
    Yea I did notice this morning that there was login trouble. Probably something SRL related. If you like I could TV you to try and sort it out. Skype: the.mayor.rs

  15. #140
    Join Date
    Feb 2014
    Posts
    8
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Meh. Minimap keeps being black for some reason. Relogged didn't fix the issue. The bank would not be black on the map, but then the sawmill would. Vice versa.

    Edit: Got it to work. Ran in OpenGL mode.
    Last edited by kaiola; 02-23-2014 at 09:42 AM.

  16. #141
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by kaiola View Post
    Meh. Minimap keeps being black for some reason. Relogged didn't fix the issue. The bank would not be black on the map, but then the sawmill would. Vice versa.

    Edit: Got it to work. Ran in OpenGL mode.

    The attached should attempt to fix the black cross in directX mode each time it glitches (by switching to openGL and back). Let me know if it works as I can't access RS at the moment.
    Attached Files Attached Files

  17. #142
    Join Date
    Feb 2014
    Posts
    8
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by The Mayor View Post
    The attached should attempt to fix the black cross in directX mode each time it glitches (by switching to openGL and back). Let me know if it works as I can't access RS at the moment.
    I'm having big troubles trying to use this script. It all works fine and dandy, but after like 10 minutes, it just stops. I have to babysit it and disable/enable SMART for it to work agian. Script would sometime go ways off to some other place and then terminate itself.



    Here was my progress before crash.

    [|---`~` The Mayor's Plank Banker v.2.43 `~`---|]
    || Time Running: 44m 25s ||
    || Oak Planks Made: 644 (870 PH) ||
    || Profit Made: 430192 (581,062 PH) ||
    || Loads Done: 23 of 5000 ||
    || Times Rested: 8 ||
    || Time until break: 0h 41m 12s ||
    || Breaks taken: 0 (0 h & 0 m) ||
    || Logs in bank: 3878 (2590504 gp | 4h & 27m) ||
    [|---------------------------------------------|]

    [|---`~` The Mayor's Plank Banker v.2.43 `~`---|]
    || Time Running: 40m 22s ||
    || Oak Planks Made: 616 (915 PH) ||
    || Profit Made: 411488 (611,493 PH) ||
    || Loads Done: 22 of 5000 ||
    || Times Rested: 7 ||
    || Time until break: 0h 35m 28s ||
    || Breaks taken: 0 (0 h & 0 m) ||
    || Logs in bank: 3290 (2197720 gp | 3h & 35m) ||
    [|---------------------------------------------|]

    The script just goes to shit after around 40 minutes and I don't know why.
    Last edited by kaiola; 02-23-2014 at 06:56 PM.

  18. #143
    Join Date
    Nov 2013
    Location
    North of Hell
    Posts
    271
    Mentioned
    7 Post(s)
    Quoted
    171 Post(s)

    Default

    Quote Originally Posted by The Mayor View Post
    The attached should attempt to fix the black cross in directX mode each time it glitches (by switching to openGL and back). Let me know if it works as I can't access RS at the moment.

    As I'm walking to the sawmill, as the world loads, the minimap will be fine one second, then turn into the black cross as I'm walking and so, it stops and spams :

    Code:
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Sawmill
    ---- Found symbol bitmap 89
    -- TRSMinimap._getSymbolColor(): -1
    -- Failed to find the Sawmill Operator - trying SPS path again
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    In my opinion, the best solution to the cross is to just use OpenGL and log to the lobby untill the minimap works, because in DirectX, the cross will appear, and if you get rid of it, it'll come back, but in OpenGL, the minimap will go blank once, and not again unless it takes a break and logs out.

  19. #144
    Join Date
    Dec 2011
    Posts
    150
    Mentioned
    4 Post(s)
    Quoted
    46 Post(s)

    Default

    I don't understand why people keep getting a black minimap, as it has never occurred to me
    Ah well, hopefully there will be some sort of fix for it soon.

    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 02h 55m 49s                   ||
    || Oak Planks Made: 2716 (927 PH)              ||
    || Profit Made: 1594292 (544,040 PH)           ||
    || Loads Done: 97 of 1000                      ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 46m 50s                ||
    || Breaks taken: 1 (0 h & 8 m)                 ||
    || Logs in bank: 19289 (11322643 gp | 20h & 47m)||
    [|---------------------------------------------|]
    Last edited by 3zx; 02-24-2014 at 09:20 PM.

  20. #145
    Join Date
    Feb 2014
    Location
    TORONTO, ONTARIO, CANADA
    Posts
    87
    Mentioned
    1 Post(s)
    Quoted
    49 Post(s)

    Default

    alright so i am new to simba and this is the first script i am trying to run. i am opening up the script everything works fine, the player info loads up, smart loads up but once it is at the login screen nothing happens. can you help me with this?

  21. #146
    Join Date
    Dec 2011
    Posts
    150
    Mentioned
    4 Post(s)
    Quoted
    46 Post(s)

    Default

    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 03h 11s                       ||
    || Oak Planks Made: 2856 (951 PH)              ||
    || Profit Made: 1676472 (558,251 PH)           ||
    || Loads Done: 102 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 0h 37m 34s                ||
    || Breaks taken: 1 (0 h & 7 m)                 ||
    || Logs in bank: 15789 (9268143 gp | 16h & 35m)||
    [|---------------------------------------------|]
    Ended script because I'm going home

    another proggy:
    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 08h 02m 36s                   ||
    || Oak Planks Made: 6888 (856 PH)              ||
    || Profit Made: 3444000 (428,176 PH)           ||
    || Loads Done: 246 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 1h 33m 56s                ||
    || Breaks taken: 4 (0 h & 32 m)                ||
    || Logs in bank: 7473 (3736500 gp | 8h & 43m)  ||
    [|---------------------------------------------|]
    Last edited by 3zx; 02-25-2014 at 09:56 PM.

  22. #147
    Join Date
    Sep 2012
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    5 Post(s)

    Talking

    Quote Originally Posted by jayman19981 View Post
    alright so i am new to simba and this is the first script i am trying to run. i am opening up the script everything works fine, the player info loads up, smart loads up but once it is at the login screen nothing happens. can you help me with this?
    Hey jayman19981, I'm going to throw something out there for you, usually this mistake can cause the script to be undetected at times.

    Make sure that your GRAPHIC SETTINGS is OPENGL, that's it (lol). hope that helps.

  23. #148
    Join Date
    Feb 2014
    Location
    TORONTO, ONTARIO, CANADA
    Posts
    87
    Mentioned
    1 Post(s)
    Quoted
    49 Post(s)

    Default

    Quote Originally Posted by cool4 ltr View Post
    Hey jayman19981, I'm going to throw something out there for you, usually this mistake can cause the script to be undetected at times.

    Make sure that your GRAPHIC SETTINGS is OPENGL, that's it (lol). hope that helps.
    Yea thanks i got it to work.

  24. #149
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by sparkyownage View Post
    As I'm walking to the sawmill, as the world loads, the minimap will be fine one second, then turn into the black cross as I'm walking and so, it stops and spams :

    Code:
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    -- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
    -- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
    In my opinion, the best solution to the cross is to just use OpenGL and log to the lobby untill the minimap works, because in DirectX, the cross will appear, and if you get rid of it, it'll come back, but in OpenGL, the minimap will go blank once, and not again unless it takes a break and logs out.
    That logout/in is not a 100% guaranteed fix though. Just have to wait until Jagex fix their bugs.


    Quote Originally Posted by I F A I L View Post
    [code]
    another proggy:
    Code:
    [|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
    || Time Running: 08h 02m 36s                   ||
    || Oak Planks Made: 6888 (856 PH)              ||
    || Profit Made: 3444000 (428,176 PH)           ||
    || Loads Done: 246 of 1000                     ||
    || Times Rested: Resting disabled              ||
    || Time until break: 1h 33m 56s                ||
    || Breaks taken: 4 (0 h & 32 m)                ||
    || Logs in bank: 7473 (3736500 gp | 8h & 43m)  ||
    [|---------------------------------------------|]
    Nice

    Quote Originally Posted by cool4 ltr View Post
    Hey jayman19981, I'm going to throw something out there for you, usually this mistake can cause the script to be undetected at times.

    Make sure that your GRAPHIC SETTINGS is OPENGL, that's it (lol). hope that helps.
    Quote Originally Posted by jayman19981 View Post
    Yea thanks i got it to work.
    Thanks for helping, an glad you got it sorted

  25. #150
    Join Date
    Dec 2011
    Posts
    150
    Mentioned
    4 Post(s)
    Quoted
    46 Post(s)

    Default

    sometimes the script doesn't get the profit for mahogany...
    1B total exp progress
    875m / 1B
    120s
    113/120 Fish
    112/120 Dung

Page 6 of 12 FirstFirst ... 45678 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •