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Thread: DIVI 3.06 / SRL 3.7 Goblin Schredduler 0.53

  1. #1
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    Default DIVI 3.06 / SRL 3.7 Goblin Schredduler 0.57

    UPDATED Goblin Schredduler ('Gobbiez!')TO VERSION 0.59beta

    Beta? Yes i need you to do something for me. I have added in the report some colorchecks. Please run 0.59 (works the same as 0.57 -but better IMHO- ...no autocolor) and post progress:


    Worked for 1 Hours, 23 Minutes and 46 Seconds
    Attacked 162 Goblins.
    Buried 158 Bones.
    Opened 4 Doors.
    Drank 1 Beers.
    Dropped 1 Daggers.
    Dropped 2 Shields.
    B1= 108 B2= 61 B3= 19 B4= 12
    1=6 2=26 3=13 4=6 5=12 6=0 7=16 8=13 9=40 10=3 11=2 12=2 13=0 14=9 15=0 16=2

    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>



    Those numbers interest me, they represent the number of hits on both Bonefinding and Gobbiezclicking.

    New 0.59 Features:

    • Better doordetection (finally)
    • Flag check when clicking. If no Flag appears, it usually means the door is closed (though not always), but I have added a Opendoor check and a Fast Callibration
    • Player moves jumpier, more "humalike" IMHO. This past week I have been watching Gobbiez and I noticed a lot of bots at the goblinhouse, all with the same odd behaviour: they dont handle the door well. I tried to cure that, and made the Player jumpier
    • BoneFinding is now divided in 5 quadrants, to avoid repetitive clicking on the same pile of Ashes, or the Trout, or the Player with the Chef's Hat. Works better.
    • 'prayer' mode is better implemented in the script. Prepare for Leo!


    Future ideas: Better callibration, being able to detect if the Player is inside the house by looking at the surrounding pixels on the minimap.

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    UPDATED Goblin Schredduler TO VERSION 0.57


    ALARM! NO AUTOCOLOR! You will need to pick the common Minimap RockColor and the Minimap WaterColor, or 0.57 will miserable fail.




    Pick these two Colors and place them at lines 65/66.
    SCAR Code:
    Procedure SetupGlobalColors;
    begin
      RockColor  := ;
      WaterColor := ;
    end;

    -----------------------------------------------------------------------------------------------------------------------------------------
    0.57 Features.
    -----------------------------------------------------------------------------------------------------------------------------------------

    • Dynamic DTM callibration using the "Three Rocks" DTM. For detailed explanation go HERE
    • Global Counter that tracks and counts Goblins. If this number rises above threshold, your Player will tellyho.
    • Coin Collecting. Can grow to a considerable amount within a couple of hours (> 1k coins)
    • Runes Collecting. Picks up a few hundred.
    • Beer Drinking. If the Players "accidentally" picks up a beer, it will drink it.
    • Escape from CowField using the The Dynamic "Three Rocks" DTM.
    • User Adjustable Mouse Speed. Experiment to your hearts content, I keep it at 1.
    • PickupBones and BonesBoost will garantuee Full Zombie within 48 hours!



    Enjoy, and post Progress!

    P.S.:
    Yes the mouse moves very fast over the Goblins, but only when they are all inFight. I believe these kinds of mousemovements are not tracked.
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    DIVI SRL 3.7 Goblin Schredduler 0.53

    By WT-Fakawi
    110507

    -----------------------------------------------------------------------------------------------------------------------------------------

    DIVI-lized the 0.46 Goblin Scheduler, and changed it into Goblin Schredduler.

    This script will kill Goblins NE of Lumbridge Castle at the Goblin House, thus effectively training your Combat. If your Player dies, -DON'T PANIC- , because the next Player will log in and walk back from Lumbridge Castle to the Goblins ad infinitum.
    The script is designed to let your Players die, thus skipping all the troubles other autofighter go through keeping your Players alive.

    I hope you like it. Send Bugs, Progress Reports, Screenies to this thread. TIA

    -----------------------------------------------------------------------------------------------------------------------------------------
    Instructions.
    -----------------------------------------------------------------------------------------------------------------------------------------
    • Use Runescape Client Low Detail.
    • Set your Screen to 32 bit TRUE color.
    • Position your Low level Players at Lumbridge Castle Gate OR at Goblin House.
    • Equip your Player with no more than 3 wieldable (or wearable) items (or place them in first three inventory slots) eg. Sword, Shield and Platebody.
    • Make sure Auto-Retaliate is ON.
    Set these variables if needed:

    PHP Code:
    const RemoteMaster        '';    //<- fill in the Nickname of the RC master
    const MySRLID             '';    //<- Your SRLID. Leave blank if you dont have one.
    const MySRLPassword       '';    //<- Your SRL Password here if you want to have yout stats logged
    const PlayerTime          60;    //<- Time for Each Player In MINUTES!!!(until death...)
    const AutoLevels          True//<- Set True to even Skills  This overrides .Skill settings.
    const PickupBones         True;  //<- Enable Bone Collecting.
    const BonesBoost          True;  //<- Collect bones during fight. 
    -----------------------------------------------------------------------------------------------------------------------------------------
    0.53 Features.
    -----------------------------------------------------------------------------------------------------------------------------------------
    • - Will run round the clock with 8 Players.
    • - DIVI SRL 3.7 Based.
    • - Auto evens your combat when AutoLevels = True, or User Selectable Attack Style. Choose between attack, strength, defence, auto, or prayer
    • - New Prayer option. Use this if you want to level prayer without combat. Note: if the world is empty, you will fail. (No Bones)
    • - Auto Handling all SRL-Randoms.
    • - PickupBones and BonesBoost optional. BonesBoost scans for bones during fight, thus making the Player a lot more jumpy but more efficient in BonePicking,
    • - Auto Telly to Lumbridge if lost. (You might want to remove the FindRandoms from login.scar/LoginPlayer; since this checks for InBlack)
    • - Auto adjusting Fighting Timeout to Combat Level.
    • - MYSQL Stat Reporting

    -----------------------------------------------------------------------------------------------------------------------------------------
    Known Issues.
    -----------------------------------------------------------------------------------------------------------------------------------------
    • This version might get your players lost in the cowfields, report to me
    • - Prepare for some heavy Leo Solving ( Look at the bright side: Player with Full zombie )
    -----------------------------------------------------------------------------------------------------------------------------------------
    General Notice:
    -----------------------------------------------------------------------------------------------------------------------------------------

    Use this script at your own risk. I'm NOT responsible for any Ban or Loss you might encounter using this script.

    • Scar Resource Library 3.7
    • NAME : Goblin Schredduler 0.53
    • WRITER : WT-Fakawi
    • CATEGORY : Fighting
    • DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
    • USAGE : Start at Lumbridge Castle Square or at Goblin House.
    • AUTOCOLOR :Yes.
    • NOTES : Rebuild for DIVI 3.06 / SRL 3.7.



    First Progress Report with 12 Noobs: six Players at Zombie Random.


    for history's sake Goblin Scheduler v0.42 has been downloaded 231 times.
    for history's sake Goblin Scheduler v0.44 has been downloaded 391 times.
    for history's sake Goblin Scheduler v0.46 has been downloaded 4238 times.

    And as always: Please Send Me Progress Reports



    Disclaimer: You are free to copy/paste parts of this or any of my scripts to your own scripts, as long as you credit me properly.
    SRL is a Library of routines made by the SRL community written for the Program Simba.
    We produce Scripts for the game Runescape.

  2. #2
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    New Goblinfighter. Better fighting algorhythm, finally fightmode implementation is correct, better (faster) bone finding, better walking, fun prayer option and a true reincarnate function giving false Players one last chance to telly back to Lumbridge. (Note: If you want this to work flawless, you will need to remove FindRandoms from the SRL/core/Login.scar procedure LoginPlayer; since this checks for InBlack...)

    Havent tested beyond 16 hours, but my guess is, this will go on and on and on....

    Since this is work in progress, please post bugs, notes, improvements etc here in this thread.
    SRL is a Library of routines made by the SRL community written for the Program Simba.
    We produce Scripts for the game Runescape.

  3. #3
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    Woot First post (besides Reserve) Omg Fakawi ty so much for the Re-build!!! Nice job!!!

    so if its lost it will go on just tele to lumbridge first?

  4. #4
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    yet agian Fakawi, another amazing Gob Schedular.. or should i say..Schredduler.

    Amazing work sir.

    PS, version .46 got my staker from 1 1 1 to 60 attack 35 strength and 60 defence. Never a single blackmark

    Thank you, Fakawi.
    Thick As Blood

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    WOW!

    A divi-ized piece of awsomeness!

    Great job

    Accept that the waters around you have grown.

  6. #6
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    I just tested it but got this error:

    Line 343: [Error] (6196:1): Unknown identifier 'tmpTPA3' in script C:\PROGRAMFILES\SCAR 3.06\includes\srl\srl\core\DoorProfiles.scar

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    I can't use this w/ 2.03 and 3.6b can I? Because I really want that "If Lost, Teleports" thing. =\

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    the mouse move way to fast and erratically sometime it will just click nothing instead of a goblin or someones head of even just a wall because it misses it but ill just slow down the mouse just thought you should know
    "your always where you supposed to be"

  9. #9
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    Quote Originally Posted by codx1 View Post
    I just tested it but got this error:

    Line 343: [Error] (6196:1): Unknown identifier 'tmpTPA3' in script C:PROGRAMFILESSCAR 3.06includessrlsrlcoreDoorProfiles.scar
    That's not the script. For the fix and more information, go here.

  10. #10
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    W00t!

    Thank you so much, Fakawi
    I'm lookin' forward to using this..

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    gonna test it soon

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    Woot! First page

    I used the old goblin scheduler about 2 weeks back, used for a couple sessions of 3-10 hours and it worked flawlessly on SCAR DIVI.

    But I love the bones option Thanks fakawi.

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    Fawki! How Do You Manage To 'Divi-lize' Your Scripts So Quickly?!
    [CENTER][img]http://signatures.mylivesignature.com/54486/113/4539C8FAAF3EAB109A3CC1811EF0941B.png[/img][/CENTER]
    [CENTER][BANANA]TSN ~ Vacation! ~ says :I Love Santy[/BANANA][/CENTER]

    [CENTER][BANANA]Raymond - Oh rilie? says :Your smart[/BANANA][/CENTER]

  15. #15
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    really good job, your amazing

  16. #16
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    Beautiful script. :]

  17. #17
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    Pretty,

    SCAR Code:
    Function FindFastRandoms: Boolean;
    var
      i: Integer;
    begin
      for i:=1 to 10 do
      begin
        case I of
         1:  If FindDead then
               Result := True;
         2:  If FindMod then
               Result := True;
         3:  If FindMime then
               Result := True;
         4:  If FindMaze then
               Result := True;
         5:  If FindQuiz then
               Result := True;
         6:  If FindDemon then
               Result := True;
         7: begin
               if NoGameTab then
               begin
                 Result := True;
                 Players[CurrentPlayer].loc := 'No GameTab';
                 Logout;
                 Exit;
               end;
             end;
         8: begin
               if InBlack then
               begin
                 Result := True;
                 Players[CurrentPlayer].loc := 'InBlack';
                 Logout;
                 Exit;
               end;
             end;
           9: RC;
           10: //Respond;  :)
        end;
        wait(1);
      end;
    end;

    Is that a Fawki auto responder that I see coming in the near future?

  18. #18
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    Line 26: [Error] (43:1): Duplicate identifier 'UpChars' in script C:\Program Files\SCAR 3.06\includes\srl\srl\core\Globals.scar

    How do you get this error gone.

    I've been looking through the forums for a good 2 hours or so.
    to no avail

    Help would be greatly appreciated

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    Looks like I have a new specimen to examine this weekend
    Interested in C# and Electrical Engineering? This might interest you.

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    hey thanks for revamp looks flawless

    top stuff


    haxor

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    Quote Originally Posted by WT-Fakawi View Post
    New Goblinfighter. Better fighting algorhythm, finally fightmode implementation is correct, better (faster) bone finding, better walking, fun prayer option and a true reincarnate function giving false Players one last chance to telly back to Lumbridge. (Note: If you want this to work flawless, you will need to remove FindRandoms from the SRL/core/Login.scar procedure LoginPlayer; since this checks for InBlack...)

    Havent tested beyond 16 hours, but my guess is, this will go on and on and on....

    Since this is work in progress, please post bugs, notes, improvements etc here in this thread.

    what line do you delete and will the anti randoms still work?

  22. #22
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    Your mouse speed is waaaay to erratic.
    Also it only killed 54 goblins in 1 1/2 hours.

    Your old script worked much better at finding them.
    No problem with the bone finding and burying though.
    The mouse just seems to fly around everywhere hover over a goblin then repeat with no actual goblin clickage, but maybe 1/60 times.

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    great job as always.

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    ive been using ver 0.44 to train my newbs for a little while now, this looks awesome thanx so much!!

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    It ain't workin very well for me.. the mouse moves too fast and it doesn't find goblins ..

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    -- GoblinSchredduler 0.53 -- Progress Report -- by WT-Fakawi --
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Worked for 57 Minutes and 41 Seconds
    Attacked 122 Goblins.
    Opened 1 Doors.

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