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Thread: DIVI 3.06 / SRL 3.7 Goblin Schredduler 0.53

  1. #351
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    Wow this is good work my results were the same as his ^^^^^^^^^^ 0 goblins period...
    and mine was set to strength! theres a few things wrong... when it starts to fight goblins it clicks them and i start to attack thats when it clicks another 1 when i havent even finished fighting the first 1 or it will click the goblin and ill attack but it will click the map in the goblin box before im done fighting the goblin.... only good for high lvl players... lol this causes it to want to click on every goblin but the 1 i was fighting so i never get anything done.... there was also a phesant random that stoped it... then i ran it agian only to get lost.... but other than that its still good! you should make it tele to lum when you get lost... oh by the way this is a good prog to get prayer up!!! lol

    i only know how to program in basic so this stuff is a bit confusing to modify...

  2. #352
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    Quote Originally Posted by sonic3d View Post
    Wow this is good work my results were the same as his ^^^^^^^^^^ 0 goblins period...
    and mine was set to strength! theres a few things wrong... when it starts to fight goblins it clicks them and i start to attack thats when it clicks another 1 when i havent even finished fighting the first 1 or it will click the goblin and ill attack but it will click the map in the goblin box before im done fighting the goblin.... only good for high lvl players... lol this causes it to want to click on every goblin but the 1 i was fighting so i never get anything done.... there was also a phesant random that stoped it... then i ran it agian only to get lost.... but other than that its still good! you should make it tele to lum when you get lost... oh by the way this is a good prog to get prayer up!!! lol

    i only know how to program in basic so this stuff is a bit confusing to modify...
    • Never heard of any strength bug, but then again I dont actively follow this thread as much as I should really...
    • There is a global constant named GoblinTimeOut if I am not mistaken, that sets the average time needed to kill a Goblin.
    • There is a Tele back to Lumbridge when lost!
    • Freaky Forester... well, yeah, thats kinda hard to solve using SCAR. Noone has succeeded in writing a proper one. It seems to be impossible.
    SRL is a Library of routines made by the SRL community written for the Program Simba.
    We produce Scripts for the game Runescape.

  3. #353
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    dang it drops bones -[

  4. #354
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    How well do people find this working with SLR 3.81.

    Cos for me it keeps clicking the burning torches when trying to find goblins.

    When fighting a goblin, it then runs to pick up a bones, the goblin chases so it is still killed.
    -----
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  5. #355
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    Code:
    Successfully compiled
    Line 168: [Hint] (202:1): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 3.06\includes\srl\srl\core\Globals.scar
    SRL Compiled in 16msec.
    And than all it does is nothing.

  6. #356
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    Did you read all the instructions...?
    Just give it a minute. It didn't stop by the time you copied that, or it would've said "Successfully executed".

  7. #357
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    Quote Originally Posted by deep blazer View Post
    Code:
    Successfully compiled
    Line 168: [Hint] (202:1): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 3.06\includes\srl\srl\core\Globals.scar
    SRL Compiled in 16msec.
    And than all it does is nothing.
    16 or 24 bit colordepth I bet! SRL works in 32-bits only.
    SRL is a Library of routines made by the SRL community written for the Program Simba.
    We produce Scripts for the game Runescape.

  8. #358
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    deos this work with the new divi at all???


    haxor

  9. #359
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    Quote Originally Posted by Haxor View Post
    deos this work with the new divi at all???


    haxor
    YOU CAN ONLY USE IT WITH DIVI!!!!!!!!!!!!!!!!!!!!!!!!!
    lol
    *cough*look at the title*cough*

  10. #360
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    How well do people find this working with SLR 3.81.

    Code:
    Cos for me it keeps clicking the burning torches when trying to find goblins.
    
    When fighting a goblin, it then runs to pick up a bones, the goblin chases so it is still killed.
    
    Also, when it starts fighting it clicks to move above the hut.
    Should it be doing this?
    -----
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  11. #361
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    Here is a short progress report. I had to cut it short because it kept trying to fight more than one goblin, even though i chose attack, kept changing the fighting style to defence and was running away when it begun a fight.

    Code:
       -- GoblinSchredduler 0.59b -- Progress Report -- by WT-Fakawi --  HGA=26
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Worked for 7 Minutes and 21 Seconds
      Attacked 13 Goblins.
      Buried 13 Bones.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Name         : xxxxx
      Number       : 0
      Active       : True
      Location     :
      Time Left    : 24 min[s].
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    -----
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  12. #362
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    Weird...didn't think that would happen.
    [CENTER][img]http://signatures.mylivesignature.com/54486/113/4539C8FAAF3EAB109A3CC1811EF0941B.png[/img][/CENTER]
    [CENTER][BANANA]TSN ~ Vacation! ~ says :I Love Santy[/BANANA][/CENTER]

    [CENTER][BANANA]Raymond - Oh rilie? says :Your smart[/BANANA][/CENTER]

  13. #363
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    DELETED POST, never mind xD

  14. #364
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    I have another copy of my report must be doing something wrong. Also there is a copy of the script that i have put changes to could someone please tell me what im doing wrong hopefully something simply. Also i keep getting this invalid script as below what is this from?

    Invalid Script ID

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    -- GoblinSchredduler 0.59b -- Progress Report -- by WT-Fakawi -- HGA=54
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Worked for 6 Hours, 20 Minutes and 24 Seconds
    Attacked 0 Goblins.
    Buried 62 Bones.
    B1= 40 B2= 28 B3= 3 B4= 4
    1=6 2=17 3=14 4=14 5=10 6=3 7=41 8=10 9=43 10=6 11=5 12=6 13=2 14=8 15=5 16=4
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Name : pajeroman62
    Number : 3
    Active : True
    Location :
    Time Left : 36 min[s].
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    0 : p = T. - Lvl : 0 0 0 0 0. W : 43 min. K : 0 Goblins. L: Goblin
    1 : p = F. - Lvl : 0 0 0 0 0. W : 11 min. K : 0 Goblins. L:
    2 : p = F. - Lvl : 0 0 0 0 0. W : 22 min. K : 0 Goblins. L:
    3 : p = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
    4 : p = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
    5 : p = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
    6 : p = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
    7 : p = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Invalid Script ID
    Successfully executed

    -- Adjust these constants if needed

    const RemoteMaster = 'xxx'; //<- fill in the Nickname of the RC master
    const MySRLID = 's'; //<- Your SRLID. Leave blank if you dont have one.
    const MySRLPassword = 'b'; //<- Your SRL Password here if you want to have yout stats logged
    const PlayerTime = 40; //<- Time for Each Player In MINUTES!!!(until death...)
    const GobMouseSpeed = 1; //<- Set Mouse Speed.
    const AutoLevels = False; //<- Set True to even Skills This overrides .Skill settings.
    const PickupBones = True; //<- Enable Bone Collecting.
    const BonesBoost = False; //<- Collect bones during fight.
    Const VersionNumber = '0.59b';

    //----------------------------------------------------------------------------//

    //---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
    //---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
    //---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
    Procedure SetupGlobalColors;
    begin
    RockColor := 7962760;
    WaterColor := 11306612;
    end;

    //----------------------------------------------------------------------------//

    Function Callibrate(How: string): Boolean; Forward;

    Procedure DeclarePlayers;
    begin
    HowManyPlayers:=8;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    Players[0].Name :='p';
    Players[0].Pass :='h';
    Players[0].Nick :='381';
    Players[0].Active :=True;
    Players[0].Skill := 'attack';

    Players[1].Name :='p';
    Players[1].Pass :='h';
    Players[1].Nick :='boxhead';
    Players[1].Active :=True;
    Players[1].Skill := 'attack';

    Players[2].Name :='p';
    Players[2].Pass :='h';
    Players[2].Nick :='1245';
    Players[2].Active :=True;
    Players[2].Skill := 'strength';

    Players[3].Name :='p';
    Players[3].Pass :='h';
    Players[3].Nick :='fveed';
    Players[3].Active :=True;
    Players[3].Skill := 'defence';

    Players[4].Name :='p';
    Players[4].Pass :='h';
    Players[4].Nick :='efe';
    Players[4].Active :=True;
    Players[4].Skill := 'strength';

    Players[5].Name :='p';
    Players[5].Pass :='h';
    Players[5].Nick :='01125';
    Players[5].Active :=True;
    Players[5].Skill := 'defence';

    Players[6].Name :='p';
    Players[6].Pass :='h';
    Players[6].Nick :='002020w';
    Players[6].Active :=True;
    Players[6].Skill := 'attack';

    Players[7].Name :='p';
    Players[7].Pass :='h';
    Players[7].Nick :='11ca';
    Players[7].Active :=True;
    Players[7].Skill := 'prayer';
    end;

  15. #365
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    Quote Originally Posted by pini3000 View Post
    Here is a short progress report. I had to cut it short because it kept trying to fight more than one goblin, even though i chose attack, kept changing the fighting style to defence and was running away when it begun a fight.

    Code:
       -- GoblinSchredduler 0.59b -- Progress Report -- by WT-Fakawi --  HGA=26
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Worked for 7 Minutes and 21 Seconds
      Attacked 13 Goblins.
      Buried 13 Bones.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Name         : xxxxx
      Number       : 0
      Active       : True
      Location     :
      Time Left    : 24 min[s].
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Change the constant on line 56 to false.

  16. #366
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    Quote Originally Posted by bullzeye95 View Post
    Change the constant on line 56 to false.
    Thanks for that but i do have set on False

  17. #367
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    I was talking to pini3000

  18. #368
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    my computer seems to be too slow it always lags once the mouse starts to move.. im using ss should i use mozilla or ie?

  19. #369
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    It will lag. It's a very demanding script
    But to cut it down to the minimum, download the RS client.

  20. #370
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    Ok, i made few replies before but i handled them myself..
    First i want to say that this so so freaking good script :P
    It reminds me rsc times, when we had all cool bots that did like everything, good thing was that there were randoms.
    So here was my problem. I saw in beginning that its great, it still is but, when i came home he was at Leos place
    But this is how did it go =)

    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Worked for 59 Minutes and 26 Seconds
    Attacked 64 Goblins.
    Buried 75 Bones.
    Drank 3 Beers.
    Dropped 1 Hides.
    Dropped 1 Daggers.
    Dropped 1 Shields.

    It also did many randoms, i saw jewelerry in my bag, so anyway..
    Great job with this script, keep on going bro :P

    1 more thing. I did it in quite crowded server, i saw 2 more autoers in gob house. Il make that fella member soon, then il get more gobs
    And when u update this script then could you add walkback to goblin house when player dies? That would be awesome, and when that sandwichlady comes and teles someone to weird place it would make lumbitele or something, and then he walks back to gobhouse :P
    That would be ownage. Anyway, good luck :P

  21. #371
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    Leo isn't solved at the moment, so there's no way around that. There is walk back from Lumbridge. If your guy gets lost, it will attempt to tele back to Lumbridge. You just have to run it with more characters. 5 should probably be good (?). I'm using 8.

  22. #372
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    To use 8, idk. It takes too long time to get account up. But when i got pwnt from goblin then it didnt walk back to goblin house.
    Hmm, 1 more thing
    begin
    HowManyPlayers:=1;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    On that line (howmanyplayers) if i enter 1 then script wont start, it says runtime error or something. So i just need to enter 8 players. Sometimes when i get bored i fill all 8 fields with 1 same player

  23. #373
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    Post your declareplayers procedure (take out your username and password) and I'll fix it for you.
    I said that you need more than one player for it to tele back to Lumbridge and walk back.

  24. #374
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    Procedure DeclarePlayers;
    begin
    HowManyPlayers:=8;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    Players[0].Name :='';
    Players[0].Pass :='';
    Players[0].Nick :=';
    Players[0].Active :=True;
    Players[0].Skill := 'attack';

    Players[1].Name :='';
    Players[1].Pass :='';
    Players[1].Nick :='';
    Players[1].Active :=True;
    Players[1].Skill := 'attack';

    Players[2].Name :='';
    Players[2].Pass :='';
    Players[2].Nick :='';
    Players[2].Active :=True;
    Players[2].Skill := 'strength';

    Players[3].Name :='';
    Players[3].Pass :='';
    Players[3].Nick :='';
    Players[3].Active :=True;
    Players[3].Skill := 'defence';

    Players[4].Name :='';
    Players[4].Pass :='';
    Players[4].Nick :='';
    Players[4].Active :=True;
    Players[4].Skill := 'auto';

    Players[5].Name :='';
    Players[5].Pass :='';
    Players[5].Nick :='';
    Players[5].Active :=True;
    Players[5].Skill := 'auto';

    Players[6].Name :='';
    Players[6].Pass :='';
    Players[6].Nick :='';
    Players[6].Active :=True;
    Players[6].Skill := 'auto';

    Players[7].Name :='';
    Players[7].Pass :='';
    Players[7].Nick :='';
    Players[7].Active :=True;
    Players[7].Skill := 'prayer';
    end;

  25. #375
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    If you only want one player:
    SCAR Code:
    Procedure DeclarePlayers;
    begin
    HowManyPlayers:=1;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    Players[0].Name :='';
    Players[0].Pass :='';
    Players[0].Nick :='';
    Players[0].Active :=True;
    Players[0].Skill := 'attack';

    end;
    Notice the changes.

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