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Thread: AshamanGnomeAgility

  1. #201
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    Quote Originally Posted by Hammerdin View Post
    Happened to me too, just close the entire thing and load it again. You're just unlucky with the colors set by the client.
    Yeah and when this happens please send me a .png pic of the mm!

  2. #202
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    =========AshamanGnomeAgility=========
    ============Version: 1.1=============
    Time Running: 6 Hours, 1 Minutes and 33 Seconds
    Experience Earned: 36762.5
    Experience/Hour: 6101
    =====================================
    Successfully executed.

    got kicked out by the server!
    it solved 9/9 randoms in 6 hours. SEEMS LEGIT
    excellent script

  3. #203
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    Quote Originally Posted by Hammerdin View Post
    =========AshamanGnomeAgility=========
    ============Version: 1.1=============
    Time Running: 6 Hours, 1 Minutes and 33 Seconds
    Experience Earned: 36762.5
    Experience/Hour: 6101
    =====================================
    Successfully executed.

    got kicked out by the server!
    it solved 9/9 randoms in 6 hours. SEEMS LEGIT
    excellent script
    New record

    I need to edit the login stuff to get past that.

  4. #204
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    Very impressive. I wish that I could do something like this. It does seem to take a long time in between obstacles though.

  5. #205
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    Quote Originally Posted by Ashaman88 View Post
    New record

    I need to edit the login stuff to get past that.
    You should make the genie lamp grant agility exp, not attack. #pureproblems :P
    Last edited by Hammerdin; 03-30-2013 at 09:22 PM.

  6. #206
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    Quote Originally Posted by Xeronate View Post
    Very impressive. I wish that I could do something like this. It does seem to take a long time in between obstacles though.
    Bad hair day. It has something to do with your hair/hat color and its tolerance.

  7. #207
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    glitch.png

    There ya go, first glitch. I wasn't the only one :P.

    I also took off the delay time after finishing a round, and peaked with this:

    =========AshamanGnomeAgility=========
    ============Version: 1.1=============
    Time Running: 55 Minutes and 39 Seconds
    Experience Earned: 9082.5
    Experience/Hour: 9890
    =====================================

  8. #208
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    Weird, sometimes it just keeps on clicking on the log and that's all it does. Clicks on the log, go to the other side then click it again.

  9. #209
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    Quote Originally Posted by Hammerdin View Post
    Bad hair day. It has something to do with your hair/hat color and its tolerance.
    Really? I just put on a black hat. When I ran the hair test I had like 90-130 >> 5.

  10. #210
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    Need help, it used to work but now it's only clicking the log, it gets across the log and then it goes back and clicks it again and just keeps on repeating.

  11. #211
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    Quote Originally Posted by baberuth239 View Post
    Need help, it used to work but now it's only clicking the log, it gets across the log and then it goes back and clicks it again and just keeps on repeating.
    exit and re-open simba

  12. #212
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    Quote Originally Posted by Hammerdin View Post
    exit and re-open simba
    I did and it still does it.

  13. #213
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    Quote Originally Posted by baberuth239 View Post
    I did and it still does it.
    Try re-calibrating your hair color.

  14. #214
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    Quote Originally Posted by Hammerdin View Post
    glitch.png

    There ya go, first glitch. I wasn't the only one :P.

    I also took off the delay time after finishing a round, and peaked with this:

    =========AshamanGnomeAgility=========
    ============Version: 1.1=============
    Time Running: 55 Minutes and 39 Seconds
    Experience Earned: 9082.5
    Experience/Hour: 9890
    =====================================
    Just so I don't keep spamming your inbox, I'll post here. Changing that line definitely sped up the end, but the net climb and rope bridge still take quite a long time. Is that just because getting the atpa's takes a while? There really isn't an obvious place (to me) that can speed that process up. My cursor always lands directly on the net. I feel like the ATPA part could just be removed and simple mouseclick would take care of it.
    Last edited by Xeronate; 03-30-2013 at 11:08 PM.

  15. #215
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    Quote Originally Posted by Hammerdin View Post
    You should make the genie lamp grant agility exp, not attack. #pureproblems :P
    hmm I believe that is handled in the player array... I can add the diff lamp options in

    Quote Originally Posted by Hammerdin View Post
    glitch.png

    There ya go, first glitch. I wasn't the only one :P.

    I also took off the delay time after finishing a round, and peaked with this:

    =========AshamanGnomeAgility=========
    ============Version: 1.1=============
    Time Running: 55 Minutes and 39 Seconds
    Experience Earned: 9082.5
    Experience/Hour: 9890
    =====================================
    Did you catch how it ran off?

    Quote Originally Posted by Xeronate View Post
    Really? I just put on a black hat. When I ran the hair test I had like 90-130 >> 5.
    Try purple for me and tell me if that does anything? The black may be picking up on other items

    Quote Originally Posted by baberuth239 View Post
    Need help, it used to work but now it's only clicking the log, it gets across the log and then it goes back and clicks it again and just keeps on repeating.
    Post a pic of the minimap after it crosses the log please

    Quote Originally Posted by Xeronate View Post
    Just so I don't keep spamming your inbox, I'll post here. Changing that line definitely sped up the end, but the net climb and rope bridge still take quite a long time. Is that just because getting the atpa's takes a while? There really isn't an obvious place (to me) that can speed that process up. My cursor always lands directly on the net. I feel like the ATPA part could just be removed and simple mouseclick would take care of it.
    Guys I don't add the methods for no reason :P Every wait/function/yada is there for an important purpose - It's better to fix the cause then ghetto patches that can cause even more problems. Is this still the issue of long pauses between objects? I have not experienced that at all. Do you happen to have an older computer?

  16. #216
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    Quote Originally Posted by Ashaman88 View Post
    hmm I believe that is handled in the player array... I can add the diff lamp options in

    Guys I don't add the methods for no reason :P Every wait/function/yada is there for an important purpose - It's better to fix the cause then ghetto patches that can cause even more problems. Is this still the issue of long pauses between objects? I have not experienced that at all. Do you happen to have an older computer?
    It takes a very long time spinning the screen to cross the rope bridge. It also takes a long time for the script to click the net after the log obstacle. My computer is an asus gaming laptop, but it is four years old. I can't imagine that it is only my computer though because so many people are experiencing xp rates of 4-5k. I'll try the purple hat out soon.

    Also you are right about the array. I think you have to add like two lines to the declare player procedure.

  17. #217
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    Quote Originally Posted by Xeronate View Post
    It takes a very long time spinning the screen to cross the rope bridge. It also takes a long time for the script to click the net after the log obstacle. My computer is an asus gaming laptop, but it is four years old. I can't imagine that it is only my computer though because so many people are experiencing xp rates of 4-5k. I'll try the purple hat out soon.

    Also you are right about the array. I think you have to add like two lines to the declare player procedure.
    I'm not saying it's your fault :P. Just gotta check out every option. Would you mind running it in debug mode and tell me what it says for one lap? And describe which obstacles had long waits?

  18. #218
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    Quote Originally Posted by Ashaman88 View Post
    I'm not saying it's your fault :P. Just gotta check out every option. Would you mind running it in debug mode and tell me what it says for one lap? And describe which obstacles had long waits?
    Slow Moments
    1. The Net Obstacle (second obstacle), immediately after the log obstacle. Waits with the cursor touch the net (uptext showing) for 5-6 seconds. Then Clicks.

    2.Tight rope obstacle. Immediately after climbing the branch. Fourth obstacle.
    Compass is rotated South to begin with. Rotates North, then Rotates south. Takes 4-5 seconds. Then clicks the rope

    Lap 1 Full Debug
    Entering Walk to Start
    Length of possible TPA Start Point: 100
    Length of possible Start Point: 94
    Entering CrossLog
    Found Log Uptext
    No Click Yellow
    ?You make it safely to the other side
    Length of possible ClimbNet: 3738
    Length of possible Branch: 6
    Found Branch Uptext
    Found Rope Uptext
    Found Balance Option
    Found Message: You carefully cross the tightrope
    Brown Color Count: 67
    Green Color Count: 201
    Brown Color Count: 70
    Green Color Count: 198
    Brown Color Count: 72
    Green Color Count: 203
    Brown Color Count: 76
    Green Color Count: 209
    Brown Color Count: 69
    Green Color Count: 215
    Brown Color Count: 62
    Green Color Count: 219
    Brown Color Count: 67
    Green Color Count: 214
    Brown Color Count: 55
    Green Color Count: 236
    Brown Color Count: 74
    Green Color Count: 202
    Brown Color Count: 82
    Green Color Count: 193
    Brown Color Count: 92
    Green Color Count: 107
    Brown Color Count: 221
    Green Color Count: 44
    Final Brown Color Count: 221
    Final Green Color Count: 44
    Length of possible ClimbNet2: 2206
    Found TPA Net2
    Length of possible Pipe: 23
    Length of possible Pipe: 82
    Length of possible Pipe: 64
    Length of possible Pipe: 38
    Length of possible Pipe: 22
    Length of possible Pipe: 59
    Length of possible Pipe: 50
    Length of possible Pipe: 95
    Length of possible Pipe: 4
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 3
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 4
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 3
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 25
    Length of possible Pipe: 119
    Length of possible Pipe: 3
    Length of possible Pipe: 35
    Length of possible Pipe: 885
    Pipe color count :15781
    Pipe color count :25708
    Pipe color count :22046
    Pipe color count :22021
    Pipe color count :25848
    Pipe color count :18796
    Pipe color count :18604
    Pipe color count :11739
    Entering Walk to Start
    Length of possible TPA Start Point: 6
    Length of possible TPA Start Point: 60
    Length of possible Start Point: 60

  19. #219
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    Quote Originally Posted by Xeronate View Post
    Slow Moments
    1. The Net Obstacle (second obstacle), immediately after the log obstacle. Waits with the cursor touch the net (uptext showing) for 5-6 seconds. Then Clicks.

    2.Tight rope obstacle. Immediately after climbing the branch. Fourth obstacle.
    Compass is rotated South to begin with. Rotates North, then Rotates south. Takes 4-5 seconds. Then clicks the rope

    Lap 1 Full Debug
    Entering Walk to Start
    Length of possible TPA Start Point: 100
    Length of possible Start Point: 94
    Entering CrossLog
    Found Log Uptext
    No Click Yellow
    ?You make it safely to the other side
    Length of possible ClimbNet: 3738
    Length of possible Branch: 6
    Found Branch Uptext
    Found Rope Uptext
    Found Balance Option
    Found Message: You carefully cross the tightrope
    Brown Color Count: 67
    Green Color Count: 201
    Brown Color Count: 70
    Green Color Count: 198
    Brown Color Count: 72
    Green Color Count: 203
    Brown Color Count: 76
    Green Color Count: 209
    Brown Color Count: 69
    Green Color Count: 215
    Brown Color Count: 62
    Green Color Count: 219
    Brown Color Count: 67
    Green Color Count: 214
    Brown Color Count: 55
    Green Color Count: 236
    Brown Color Count: 74
    Green Color Count: 202
    Brown Color Count: 82
    Green Color Count: 193
    Brown Color Count: 92
    Green Color Count: 107
    Brown Color Count: 221
    Green Color Count: 44
    Final Brown Color Count: 221
    Final Green Color Count: 44
    Length of possible ClimbNet2: 2206
    Found TPA Net2
    Length of possible Pipe: 23
    Length of possible Pipe: 82
    Length of possible Pipe: 64
    Length of possible Pipe: 38
    Length of possible Pipe: 22
    Length of possible Pipe: 59
    Length of possible Pipe: 50
    Length of possible Pipe: 95
    Length of possible Pipe: 4
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 3
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 4
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 3
    Length of possible Pipe: 41
    Length of possible Pipe: 36
    Length of possible Pipe: 123
    Length of possible Pipe: 24
    Length of possible Pipe: 25
    Length of possible Pipe: 119
    Length of possible Pipe: 3
    Length of possible Pipe: 35
    Length of possible Pipe: 885
    Pipe color count :15781
    Pipe color count :25708
    Pipe color count :22046
    Pipe color count :22021
    Pipe color count :25848
    Pipe color count :18796
    Pipe color count :18604
    Pipe color count :11739
    Entering Walk to Start
    Length of possible TPA Start Point: 6
    Length of possible TPA Start Point: 60
    Length of possible Start Point: 60
    The first wait is an easy fix. Also when did you download the include? Ill have to add more debug for the tightrope one, but would you post a pic of the minimap when it stalls at the tightrope? Thanks man

  20. #220
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    Quote Originally Posted by Ashaman88 View Post
    The first wait is an easy fix. Also when did you download the include? Ill have to add more debug for the tightrope one, but would you post a pic of the minimap when it stalls at the tightrope? Thanks man


    No worries. I actually reformatted my computer two days ago so everything was downloaded then. I really need to get a new compute, but I can't afford one for a while. I'm with my girlfriend right now but when she goes to bed in like 30 minutes I'll get own and take a picture. Its literally the spot you land as soon as you are done climbing the branch.

  21. #221
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    Quote Originally Posted by Xeronate View Post
    No worries. I actually reformatted my computer two days ago so everything was downloaded then. I really need to get a new compute, but I can't afford one for a while. I'm with my girlfriend right now but when she goes to bed in like 30 minutes I'll get own and take a picture. Its literally the spot you land as soon as you are done climbing the branch.
    Yeah I just need the mm so I can see why it's not recognizing where you are the first time

  22. #222
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    Quote Originally Posted by Ashaman88 View Post
    Yeah I just need the mm so I can see why it's not recognizing where you are the first time

  23. #223
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    Looks good ill try it out soon
    Last edited by JackCraft; 03-31-2013 at 07:19 AM.

  24. #224
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    when i press run it tells me : Smart Cannot Spawn Clients.. Sorry if thats a noob mistake i just havn't used simba sence 2011 lol..

  25. #225
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    Thanks for the bot man, ill upload a 5 hour proggie if i can make it C:

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