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Thread: AutoRangeGuilder_11

  1. #51
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    Nice first script.

  2. #52
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    Does it have any smart support? I stuck in {$DEFINE SMART} at the top and apparently it executed sucessfully, yet nothing happened.

  3. #53
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    Quote Originally Posted by jaketuricchi View Post
    does it have any smart support? I stuck in {$define smart} at the top and apparently it executed sucessfully, yet nothing happened.
    {$define smart8}

  4. #54
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    i have smart 7.2 installed. I'm trying to install smart8 atm but cant find any guides as to how.

  5. #55
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    Quote Originally Posted by jaketuricchi View Post
    i have smart 7.2 installed. I'm trying to install smart8 atm but cant find any guides as to how.
    I'm in the same boat, I'll look around and let you know if I find anything, it can't be that well hidden

    EDIT: Here mate, simple enough http://villavu.com/forum/showthread....ght=benland100
    Last edited by josh1821; 03-29-2013 at 03:13 PM.

  6. #56
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    I have smart 8 and when I stuck in {$DEFINE SMART8} ...nothing happened

  7. #57
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    Quote Originally Posted by deni_mulic View Post
    finally, been waiting to make bank off scripts that don't handle guards properly
    +1.

  8. #58
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    Quote Originally Posted by jaketuricchi View Post
    Does it have any smart support? I stuck in {$DEFINE SMART} at the top and apparently it executed sucessfully, yet nothing happened.
    It's {$DEFINE SMART8} with a 8.

    You need to also add

    SetupSRL;

    in the main loop at the bottom.

    To the owner of the script,

    I like it definitely now, it works pretty well for me, not quite sure the exp p/h but I don't believe its very high due to the clicking back and forth. So the only last things I think it needs to be flawless is all random support (which I don't expect right now, just saying), and to spam click the target instead of close the box each time an arrow is fired.

    I think this procedure helps with allowing you to fast click but I could be wrong, anyways thanks for the script! I'm loving it.

    EDIT 2: I also noticed 1 last thing, it could be your tolerance but I noticed that the mouse moves back to the target in a little bit different spot which is good but sometimes accidentally shoots the target behind it or even the guard causing the character to run forward. Just to let you know if you wan't to try and make it more accurate in the future (:

    Code:
    procedure FastClick(button: variant);
    var
      x, y: integer;
      ibutton: Integer;
    begin
      if VariantIsBoolean(button) then
      begin
        if (button) then
          iButton := mouse_left
        else
          iButton := mouse_right;
      end else
        iButton := button;
    
      if (iButton = mouse_move) then Exit;
      GetMousePos(x, y);
      HoldMouse(x, y, iButton);
    
      Wait(RandomRange(60, 150));
    
      GetMousePos(x, y);
      ReleaseMouse(x, y, iButton);
    end;
    Last edited by ruhvenge; 03-29-2013 at 05:02 PM.

  9. #59
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    i have problem it doesnt start when i click run can some one tell me the problem? even auto fighter or woodcutter deosnt work

  10. #60
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    Quote Originally Posted by ruhvenge View Post
    It's {$DEFINE SMART8} with a 8.

    You need to also add

    SetupSRL;

    in the main loop at the bottom.

    To the owner of the script,

    I like it definitely now, it works pretty well for me, not quite sure the exp p/h but I don't believe its very high due to the clicking back and forth. So the only last things I think it needs to be flawless is all random support (which I don't expect right now, just saying), and to spam click the target instead of close the box each time an arrow is fired.

    I think this procedure helps with allowing you to fast click but I could be wrong, anyways thanks for the script! I'm loving it.

    EDIT 2: I also noticed 1 last thing, it could be your tolerance but I noticed that the mouse moves back to the target in a little bit different spot which is good but sometimes accidentally shoots the target behind it or even the guard causing the character to run forward. Just to let you know if you wan't to try and make it more accurate in the future (:
    Cool! I'm trying to figure out the exp per hour deal, it shouldnt be hard. Ill also try to add the spam click sometime this weekend im about to work 40hours in the next four days haha- the Close box DTM will be usefulf or this. How often did it click the target/guard behind it? What was the camera angle set at? I'll see if I can get it to happen to me. And as for randoms they will be a bit... understandably lol. Thanks for the help and suggestions man!
    Last edited by Sk1nyNerd; 03-29-2013 at 05:52 PM.

  11. #61
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    Quote Originally Posted by ibot_dung11 View Post
    Cool! I'm trying to figure out the exp per hour deal, it shouldnt be hard. Ill also try to add the spam click sometime this weekend im about to work 40hours in the next four days haha- the Close box DTM will be usefulf or this. How often did it click the target/guard behind it? What was the camera angle set at? I'll see if I can get it to happen to me. And as for randoms they will be a bit... understandably lol. Thanks for the help and suggestions man!
    Haha well I just found another slight bug with the talking to the competition man. Sometimes it misses the "talk to" option and clicks the "walk here" option which moves the character underneath the NPC which makes it so you can't find the judge.

    Anyways, I think he camera angle was like 290 or something close to it and it just clicked a completely different target. You set it to randomize an angle within a certain amount of degrees right? I think it would be easier to leave it at just one angle degree like I noticed 304 was a good degree for it to sit at.

    Thanks for the script again! I was working on my own a few days ago but I probably will stop now because you released this, I'll try another one maybe ahah

    Sorry errors in my writing, auto correct on iPhone screws me up.
    Last edited by ruhvenge; 03-29-2013 at 06:09 PM.

  12. #62
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    Quote Originally Posted by ruhvenge View Post
    Haha well I just found another slight bug with the talking to the competition man. Sometimes it misses the "talk to" option and clicks the "walk here" option which moves the character underneath the NPC which makes it so you can't find the judge.

    Anyways, I think he camera angle was like 290 or something close to it and it just clicked a completely different target. You set it to randomize an angle within a certain amount of degrees right? I think it would be easier to leave it at just one angle degree like I noticed 304 was a good degree for it to sit at.

    Thanks for the script again! I was working on my own a few days ago but I probably will stop now because you released this, I'll try another one maybe ahah

    Sorry errors in my writing, auto correct on iPhone screws me up.
    Kk cool, I'll just opt out that angle or do as you suggested. I'll see if I can clear that "walk here" error, I used a P07 function for that so it could be a tolerance they set. And no prob man! Thanks for all the suggestions and debuging! Super helpful!
    I started an AIO fletcher but waffles beat me to it so I decided this lol, gl with yours mate :P

  13. #63
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    Yeah, I've always wanted a perfected Range guild script because I have no other fast way of training while getting rune arrows!

  14. #64
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    Quote Originally Posted by ruhvenge View Post
    It's {$DEFINE SMART8} with a 8.

    You need to also add

    SetupSRL;

    in the main loop at the bottom.

    To the owner of the script,

    I like it definitely now, it works pretty well for me, not quite sure the exp p/h but I don't believe its very high due to the clicking back and forth. So the only last things I think it needs to be flawless is all random support (which I don't expect right now, just saying), and to spam click the target instead of close the box each time an arrow is fired.

    I think this procedure helps with allowing you to fast click but I could be wrong, anyways thanks for the script! I'm loving it.

    EDIT 2: I also noticed 1 last thing, it could be your tolerance but I noticed that the mouse moves back to the target in a little bit different spot which is good but sometimes accidentally shoots the target behind it or even the guard causing the character to run forward. Just to let you know if you wan't to try and make it more accurate in the future (:

    Code:
    procedure FastClick(button: variant);
    var
      x, y: integer;
      ibutton: Integer;
    begin
      if VariantIsBoolean(button) then
      begin
        if (button) then
          iButton := mouse_left
        else
          iButton := mouse_right;
      end else
        iButton := button;
    
      if (iButton = mouse_move) then Exit;
      GetMousePos(x, y);
      HoldMouse(x, y, iButton);
    
      Wait(RandomRange(60, 150));
    
      GetMousePos(x, y);
      ReleaseMouse(x, y, iButton);
    end;
    I did these things, but it runs EoC instead of 07, do I just have to replace {$i srl/srl.simba}

    with {$i SRL-OSR/Srl.simba} ?

  15. #65
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    got it to open in SMART, but it wouldnt auto login? i put in my username and password. The error i get is playername and playerpassword was not delcared before setupP07include.

    Started to work when i logged in manually but was miss clicking the targets a lot.

    Feedback & Suggestions:

    The way he clicks the ranged targets is a bit slow
    if it could spam click or line up the target and the X for the window that pops up it would greatly increase the XP per hour
    (so it would be clicking the target and closing the window that shows your score right after immediately)

    Also on the v1.2 it clicks the target, but then miss clicks on a tree and continues to click trees on the outside.

  16. #66
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    Quote Originally Posted by tipfout View Post
    I did these things, but it runs EoC instead of 07, do I just have to replace {$i srl/srl.simba}

    with {$i SRL-OSR/Srl.simba} ?
    Chances are you didn't install the P07_Include properly? Double check you installed everything for 07 Scape properly.

    Quote Originally Posted by spooksteezy View Post
    got it to open in SMART, but it wouldnt auto login? i put in my username and password. The error i get is playername and playerpassword was not delcared before setupP07include.

    Started to work when i logged in manually but was miss clicking the targets a lot.

    Feedback & Suggestions:

    The way he clicks the ranged targets is a bit slow
    if it could spam click or line up the target and the X for the window that pops up it would greatly increase the XP per hour
    (so it would be clicking the target and closing the window that shows your score right after immediately)

    Also on the v1.2 it clicks the target, but then miss clicks on a tree and continues to click trees on the outside.
    I tried it in SMART to but some scripts even though you can make them run in smart don't always run the same as they would not in SMART.

  17. #67
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    Code:
    procedure FastClick(button: variant);
    var
      x, y: integer;
      ibutton: Integer;
    begin
      if VariantIsBoolean(button) then
      begin
        if (button) then
          iButton := mouse_left
        else
          iButton := mouse_right;
      end else
        iButton := button;
    
      if (iButton = mouse_move) then Exit;
      GetMousePos(x, y);
      HoldMouse(x, y, iButton);
    
      Wait(RandomRange(60, 150));
    
      GetMousePos(x, y);
      ReleaseMouse(x, y, iButton);
    end;

    where did you place that? at? jw

  18. #68
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    Thanks, it works now.

  19. #69
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    for me it miss clicks very much :S

  20. #70
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    Keeps clicking on the target after 10 shots and doesn't try to start a new round :/

  21. #71
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    Not sure what was going on, but it misclicks on judge a lot and tries to attack the archers nearby. Luckily I was paying attention or I would've died. Restarted the script 2 other times and both times it did the same thing. Also, the script can't find the judge if there are other players playing the game (the judge walks around and tends to stand in the same place as another player, so on my screen all I can see is the other players, you have to right click on the players to find where the judge has moved to).

  22. #72
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    Quote Originally Posted by vigilante123 View Post
    Not sure what was going on, but it misclicks on judge a lot and tries to attack the archers nearby. Luckily I was paying attention or I would've died. Restarted the script 2 other times and both times it did the same thing. Also, the script can't find the judge if there are other players playing the game (the judge walks around and tends to stand in the same place as another player, so on my screen all I can see is the other players, you have to right click on the players to find where the judge has moved to).
    He's still working out some of the loose ends. For now just restart as much as needed and pay a bit of attention to it and you'll be fine. I got it to run easily for a hour or so just restarting a couple of times from some errors.

  23. #73
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    Mine keeps looking over and over for an angle, anyone else having that problem?

  24. #74
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    I can't even get it to open in smart. I've inserted {$DEFINE SMART8}
    don't know where to insert SetupSRL;.

    Never mind, got it.
    Last edited by catch out; 03-30-2013 at 05:44 AM.

  25. #75
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    Looks like you'll have an awesome script after a few more updates. The biggest flaws I see with it atm are overclicking the targets after the game is actually ended, failing to equip bronze arrows and a quirky mouse that's going to kill some people when it hovers around the guards a bit too much.

    I'd suggest a better failsafe for when the dialogue box pops up saying "Sorry, you may only use..." as that's the main issue. Thanks for your hard work/effort!

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