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Thread: [AeroLib] HoodzFighter

  1. #2601
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    Quote Originally Posted by Zego View Post
    Hey, since this morning I have been getting the following error when trying to run the script. Any clues on what it is?

    Code:
    Checking for script updates...
    You have the latest version of the script!
    HoodzFighter - Aero has been started
    Freeing form...
    Error: "" is an invalid integer at line 338
    Execution failed.

    Line 338:
    Code:
      if (strToInt(s) = 9001) then
    Thanks in advance!
    Probably wrong stats details, be sure to login with your STATS ID.

  2. #2602
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    Good script, started to get this error.

    Code:
    Loaded Font UpCharsEx
    Loaded Font UpCharsEx07
    Loaded Font XPChars
    Loaded Font XPChars07
    Loaded Font UpChars_s
    Error: Unknown declaration "SmartGetClientPID" at line 62
    Compiling failed.

    Line 62:
    Self.__PID := SmartGetClientPID(Self.__Target);

    Need some assistance on this one

  3. #2603
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    Been using it and it works great. Thanks

  4. #2604
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    Good morning,

    I wouldn't know if im the only person experiencing this problem or not. However my inquiry is in regards to combat fighting..

    When in combat via this script, does it detect that it's fighting? because for me it clicks the npc and executes properly however it also wants to
    attack another npc which is already in combat with another player (majority of the time) or it wants to disregard the current npc and attack a new one.

    So how does it detect its in combat? I have set it up correctly and it works no doubt just.. dislike and quiet worrying to see your chat box filled with "someone else is already attacking that npc" or "you're already in combat"

    Thank you
    Current Rank Supreme Master First Class

  5. #2605
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    Quote Originally Posted by Note View Post
    Good morning,

    I wouldn't know if im the only person experiencing this problem or not. However my inquiry is in regards to combat fighting..

    When in combat via this script, does it detect that it's fighting? because for me it clicks the npc and executes properly however it also wants to
    attack another npc which is already in combat with another player (majority of the time) or it wants to disregard the current npc and attack a new one.

    So how does it detect its in combat? I have set it up correctly and it works no doubt just.. dislike and quiet worrying to see your chat box filled with "someone else is already attacking that npc" or "you're already in combat"

    Thank you
    If i may throw in my 2 cents; Firstly are you using smart? If so this script relies on a time loop to detect the splash color; which is either "0" - blue or "n" - Red.
    If you have the wait cycle set incorrect for certain npc it will not detect correctly..

    As for attacking NPC; Im not sure this can detect if npc is in combat? try multi combat areas or somewhere quiet.

  6. #2606
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    Quote Originally Posted by FullPottatoHarry View Post
    If i may throw in my 2 cents; Firstly are you using smart? If so this script relies on a time loop to detect the splash color; which is either "0" - blue or "n" - Red.
    If you have the wait cycle set incorrect for certain npc it will not detect correctly..

    As for attacking NPC; Im not sure this can detect if npc is in combat? try multi combat areas or somewhere quiet.
    Nice 2cents, Yes im using smart. Correct me if im not wrong if i were to use osbuddy i would lose the ability to use my mouse correct?. Also i was training on Flesh crawlers and my wait time was about 100 think (please advice if this should be more) Kinda hard to find good training places for multi combat training in f2p. :S

    cheers for the input appreciate it
    Current Rank Supreme Master First Class

  7. #2607
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    Quote Originally Posted by Note View Post
    Nice 2cents, Yes im using smart. Correct me if im not wrong if i were to use osbuddy i would lose the ability to use my mouse correct?. Also i was training on Flesh crawlers and my wait time was about 100 think (please advice if this should be more) Kinda hard to find good training places for multi combat training in f2p. :S

    cheers for the input appreciate it
    harry is correct, it probably isnt detecting the npc 100% correctly so thats why it tries to attack npcs that are in combat already. Try to go to npcs with a solid color if possilbe (like yaks). for attacking randomly, try to increase the variable "wait time" in the GUI (its in ms) standard: 1900 + wait time.

  8. #2608
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    Thank you for this great script! Had RS in full mode and couldn't figure out why it wasn't working. It has to be in "FIXED" mode in case anyone is having issues.

  9. #2609
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    Quote Originally Posted by sudansaw View Post
    Thank you for this great script! Had RS in full mode and couldn't figure out why it wasn't working. It has to be in "FIXED" mode in case anyone is having issues.
    if i ever get time to update this script, ill try to get full screen working!

  10. #2610
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    Quote Originally Posted by hoodz View Post
    if i ever get time to update this script, ill try to get full screen working!
    That would be pretty amazing haha. Yet to see one on OSRS!

  11. #2611
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    Quote Originally Posted by Dan the man View Post
    That would be pretty amazing haha. Yet to see one on OSRS!
    ill probably have to write my own include for it and i need to "steal" some sound stuff from olly and kasi.

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    It works perfect with Alkahrid warriors good job , anybody know anyother npc that works with this scripts tried flesh crawlers but they color are similar with the background and doesnt recognize them ...

  13. #2613
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    Quote Originally Posted by nesteababe View Post
    It works perfect with Alkahrid warriors good job , anybody know anyother npc that works with this scripts tried flesh crawlers but they color are similar with the background and doesnt recognize them ...
    deadly red spiders, yaks, jellies, hill giants, ogres, slayer creatures etc etc

  14. #2614
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    I have this problem now I didnt change nothing in the script, I was training to flesh crawlers with rune scimmitar...


    Bitmaps.jpg

  15. #2615
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    Quote Originally Posted by nesteababe View Post
    I have this problem now I didnt change nothing in the script, I was training to flesh crawlers with rune scimmitar...


    Bitmaps.jpg
    thanks, i think i forgot an array length check.

  16. #2616
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    Actually we need to thank you mate

  17. #2617
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    There's currently a problem with the script regarding Ogres in Lathas Training Ground. What happens is that it doesn't detect it is attacking (it returns 0 on the debugger) and keeps switching targets, and sometimes (this is worse part) it runs to the back of the cell and it keeps trying to attack even though it is impossible. My account was stuck there for around 1 hour or so before i noticed what's happening.

  18. #2618
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    Wondering if there is any way to set a "boundary" of sorts with this script?

    Training at Kharid warriors and ideally I'd like to stay in one of the side rooms. What happens is that eventually someone comes along and opens the door, and the script will run out to the central hall with poor camera angles and it barely gets any exp. Or, if in the room while the door is closed, it will eventually try attacking NPCs on the other side of the wall, resulting in very bot-like behavior (but this is eventually corrected). Is there any way to make the room the only clickable area using ACA / some other setting in the script itself?

    Thanks

  19. #2619
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    Quote Originally Posted by Darklord2554 View Post
    There's currently a problem with the script regarding Ogres in Lathas Training Ground. What happens is that it doesn't detect it is attacking (it returns 0 on the debugger) and keeps switching targets, and sometimes (this is worse part) it runs to the back of the cell and it keeps trying to attack even though it is impossible. My account was stuck there for around 1 hour or so before i noticed what's happening.
    only works if you use it with osbuddy.
    Quote Originally Posted by lNVlNClBLE View Post
    Wondering if there is any way to set a "boundary" of sorts with this script?

    Training at Kharid warriors and ideally I'd like to stay in one of the side rooms. What happens is that eventually someone comes along and opens the door, and the script will run out to the central hall with poor camera angles and it barely gets any exp. Or, if in the room while the door is closed, it will eventually try attacking NPCs on the other side of the wall, resulting in very bot-like behavior (but this is eventually corrected). Is there any way to make the room the only clickable area using ACA / some other setting in the script itself?

    Thanks
    currently: no

  20. #2620
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    I'm Having this problem again

    Bitmap2.jpg

  21. #2621
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    Client loads, doesnt log in.

    Tried using OSBuddy, opens up a new client, neither work..

  22. #2622
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    Quote Originally Posted by Aegydoesit View Post
    Client loads, doesnt log in.

    Tried using OSBuddy, opens up a new client, neither work..
    Please read the comments. I'm sure your "error" will be answered.

  23. #2623
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    Quote Originally Posted by hoodz View Post
    Please read the comments. I'm sure your "error" will be answered.
    "Page 105 of 105"

    Could you link me to this comment?

  24. #2624
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    Quote Originally Posted by Aegydoesit View Post
    "Page 105 of 105"

    Could you link me to this comment?
    just the last few pages.

  25. #2625
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    OSBuddy doesn't seem to be working very well after the RS update. I am using the SMART client right now and it seems to be working. Keep up the good work Hoodz, great job

    btw..I'm the top user for this script! Around 80k hours spent
    This script is awesome.
    Last edited by iownyou23; 07-30-2015 at 11:03 PM.

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