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Thread: [AeroLib] HoodzFighter

  1. #1826
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    Quote Originally Posted by ry0240 View Post
    Thanks Hoodz, will test out.
    Is multi/different item loot supported? or only 1 loot item at a time?
    Multi, do it like this: Rune scimitar, Rune platelegs, Feathers

    Not sure if this newer version needs a capital. Also not sure if it gets the correct id all them time

  2. #1827
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    Ok great, Multi-item looting seems to be working, I'm guessing the bank food dtms are not updated yet? It still says no food found after it goes to bank.

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    Quote Originally Posted by ry0240 View Post
    Ok great, Multi-item looting seems to be working, I'm guessing the bank food dtms are not updated yet? It still says no food found after it goes to bank.
    havent had time for that, i know monkfish works and pretty sure lobsters too

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    i get this error when i try to enter loots.

    Error: Exception: "" is an invalid integer at line 265

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    Quote Originally Posted by hakishakataki View Post
    i get this error when i try to enter loots.

    Error: Exception: "" is an invalid integer at line 265
    what version and what name of the item?

    edit: i found out that it isnt 100% flawless yet and that the site gets ddosed, might get the ids from itemdb.biz

  6. #1831
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    Quote Originally Posted by hoodz View Post
    what version and what name of the item?

    edit: i found out that it isnt 100% flawless yet and that the site gets ddosed, might get the ids from itemdb.biz
    What I've noticed with itemdb is the osr id is always the first result, then the 2nd is noted id of the item and the rest are rs3 id's I think, so maybe always have it grab the 1st ID shown when searching for the items.
    Last edited by ry0240; 05-20-2014 at 09:26 PM.

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    Quote Originally Posted by ry0240 View Post
    What I've noticed with itemdb is the osr id is always the first result, then the 2nd is noted id of the item and the rest are rs3 id's I think, so maybe always have it grab the 1st ID shown when searching for the items.
    almost finished, just need to add a failsafer. doing that tomorrow since im coding now 4 hours in a row trying to make everything perfect

  8. #1833
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    Quote Originally Posted by hoodz View Post
    havent had time for that, i know monkfish works and pretty sure lobsters too
    Ok i tested it with both, monk fish didn't work and lastly I used lobsters, when it deposited it withdrew the lobster but then immediately said no food found and logged out after that.

    Looting seems to be working good for multiple items, I loaded about 20 items and it was picking them all up, it still right clicks where it looted once after it picks up the item.

    Edit- I don't think the Drop bones procedure is working, When set just to loot and not bank inv full, nor eat for space or b2p it will just keep trying to loot even though bones are in the inv and it's full.
    Last edited by ry0240; 05-21-2014 at 01:56 AM.

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    Quote Originally Posted by ry0240 View Post
    Ok i tested it with both, monk fish didn't work and lastly I used lobsters, when it deposited it withdrew the lobster but then immediately said no food found and logged out after that.

    Looting seems to be working good for multiple items, I loaded about 20 items and it was picking them all up, it still right clicks where it looted once after it picks up the item.

    Edit- I don't think the Drop bones procedure is working, When set just to loot and not bank inv full, nor eat for space or b2p it will just keep trying to loot even though bones are in the inv and it's full.
    more logical errors than i expected, ill look into it.
    thanks for the feedback

    edit: i hopefully fixed the Setup_IDs now..

    need to take a look at the logic before im going to update a new version because it will take some time to debug.
    new version will auto update > IF you have the last version

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    One thing I noticed is while it is in a current fight it will fight till death if no food is in the inventory, a failsafe to runaway and log if health is 5-10% and no food in inventory in a current fight would be good.
    Last edited by ry0240; 05-22-2014 at 10:20 PM.

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    Quote Originally Posted by ry0240 View Post
    One thing I noticed is while it is in a current fight it will fight till death if no food is in the inventory, a failsafe to runaway and log if health is 5-10% and no food in inventory in a current fight would be good.
    have a teletab in inv.
    Quote Originally Posted by shima View Post
    run script again

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    Quote Originally Posted by shima View Post
    fixed, run the auto updater again please.

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    running the ghoul preset atm for about 10 min, working great, I'll post proggy later on.

    Also, could you add yaks as a preset in the future?

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    Cb xp: 44524
    Cb xp/hour: 59817
    Hp xp: 14811
    Hp xp/hour: 19898
    Status: Npc is not on screen, walking to it
    Hp: 62%
    Hp random eat: 47%
    Gained levels: (HP: +0 CB: +0)
    Time running: 00:44:39

    ghouls ^

  17. #1842
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    Quote Originally Posted by shima View Post
    Cb xp: 44524
    Cb xp/hour: 59817
    Hp xp: 14811
    Hp xp/hour: 19898
    Status: Npc is not on screen, walking to it
    Hp: 62%
    Hp random eat: 47%
    Gained levels: (HP: +0 CB: +0)
    Time running: 00:44:39

    ghouls ^
    Wow thats pretty good! I wont (at the moment) add yaks because they are more than 1 tile size :s

  18. #1843
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    this happens on v3 for me
    Cb xp: 1278822
    Cb xp/hour: 37376007
    Hp xp: 401483
    Hp xp/hour: 11730724
    Status: Ammo equip quantity generated at (24%)
    Hp: 100%
    Hp random eat: 58%
    Gained levels: (HP: +63 CB: +235)
    Time running: 00:02:03
    Error: Exception: "" is an invalid integer at line 647
    The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap]

  19. #1844
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    i get this when i run it or any other script.
    [Error] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\Misc.simba(194:63): Unknown identifier 'client_settings' at line 194

    EDIT: for anyone else who gets this errors, go to efly's reflection thread

    http://villavu.com/forum/showthread.php?t=107479

    and replace your current reflection folder with his upload.

  20. #1845
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    ah ok, thanks for the script though, just hit 90 strength!

    edit: do you know which, of all the preset monsters, gives best xp/hr?

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    Quote Originally Posted by lotery33 View Post
    this happens on v3 for me
    Settings?
    Quote Originally Posted by shima View Post
    ah ok, thanks for the script though, just hit 90 strength!

    edit: do you know which, of all the preset monsters, gives best xp/hr?
    No idea

  22. #1847
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    What monster would be good to train at for a pure?

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    Quote Originally Posted by P1nky View Post
    What monster would be good to train at for a pure?
    Uh lvl? I did minotaurs(?), dwarfs, thugs(not a preset ) and gnome guards.

  24. #1849
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    Quote Originally Posted by shima View Post
    ah ok, thanks for the script though, just hit 90 strength!

    edit: do you know which, of all the preset monsters, gives best xp/hr?
    i get 20k+ xp/h at minotaurs. guards give between 9 and 17. Monks are about the same, sometimes lower. You can hit about 35k at yaks but the script glitches out sometimes because they take up two tiles


    ALSO!! I have a location suggestion .

    Introoduuucing Moss giant island. http://i.gyazo.com/f4c498c3975a0af883dd5e0cb2760db8.png

    There are 6 moss giants and 2 respawning pieces of cake. (hopefully the location would recognize cake respond times and pick them up as well as the ranarr seed drops from the mossies)

  25. #1850
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    seems the ghouls are the best; however I have mid 80 combat stats

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